Commit Graph
9264 Commits
Author SHA1 Message Date
Juan Linietsky 95560e02c5 2D GPU Particles working.. 2017-06-21 16:26:26 -03:00
Andreas Haas e80d61038b Fix EditorImportPlugin::get_preset_count
Was missing a const...
2017-06-20 21:25:12 +02:00
Mariano Suligoy 2b7a826553 Fix regresion on Texture Region Editor Plugin. Fixes#9282 2017-06-20 16:05:36 -03:00
Marc Gilleron 0fd66a4f8f Fixed freelook conflict with text inputs 2017-06-20 02:50:25 +02:00
Thomas HerzogandGitHub 86407aebc5 Merge pull request #8407 from Jylhis/popup_item_select_hide
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Poommetee Ketson 443e58e88c ColorPicker: fix DPI, hue & color update issues 2017-06-20 04:00:05 +07:00
Thomas HerzogandGitHub 6b93455b6b Merge pull request #9099 from kubecz3k/plugin-camera-expose
EditorPlugin can request user inputs from editor 3d view
2017-06-19 22:43:33 +02:00
Juan LinietskyandGitHub 8928509f09 Merge pull request #9256 from MarianoGnu/master
Fix ColorPicker's screen pick functionality
2017-06-19 13:32:24 -03:00
Mariano SuligoyandMariano Suligoy f5185e7ba6 Fix ColorPicker's screen pick functionality 2017-06-19 09:23:57 -03:00
Konrad Nowakowski 6592df74d8 Fix image lock on preview image generating 2017-06-19 12:00:32 +01:00
Kryptocron 4bee1d98fa Added option to not save a scene when played. 2017-06-17 03:04:50 -07:00
Juan Linietsky b19225bfce -Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
Rémi VerscheldeandGitHub 8a03a29233 Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock
Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:56:07 +02:00
Bojidar Marinov c89d9720f0 Fix EditorFileSystem duplicating root folder in new folders
Also, add some uninitialized variables into constructors (I like to applease cppcheck).
Also, remove unused md_count.
Fixes #3662.
2017-06-16 23:32:46 +03:00
Andreas HaasandGitHub 16622fccd2 Merge pull request #9221 from volzhs/fix-scene-tab-theme
Fix scene tab color not updated when theme changed
2017-06-16 19:48:09 +00:00
George Marques 7966ebe6fa Complete changing of resource extensions
Some places were missing in e42d59f.
2017-06-16 15:42:18 -03:00
volzhs d2f72ca923 Fix scene tab color not updated when theme changed 2017-06-17 03:00:57 +09:00
ageazraelandRémi Verschelde a89658fdb8 Fixed ‘CreateNewAnimation’ window wrong size. 2017-06-16 17:52:49 +02:00
Rémi VerscheldeandGitHub 8b1bc9da88 Merge pull request #9208 from Calinou/tweak-default-fov
Increase the default perspective camera FOV
2017-06-16 17:51:04 +02:00
BastiaanOlij 9483613138 Godot 3.0 primitives as resources for use with MeshInstance
Adds the following resources:
- CapsuleMesh: a capsule object
- CubeMesh: a cube that can be subdivided
- CylinderMesh: a cylinder
- PlaneMesh: a horizontal plane that can be subdivided
- PrismMesh: a prism shape
- SphereMesh: a sphere
- QuadMesh: reintroduction of the original quadmesh

Removes the old Quad and TestCube nodes
2017-06-16 21:40:23 +10:00
Rémi VerscheldeandGitHub 3fadbe2172 Merge pull request #9201 from vnen/rename-extensions
Rename Godot-specific resource extensions
2017-06-16 13:01:10 +02:00
Hugo Locurcio cdcc3c919b Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
2017-06-16 12:07:07 +02:00
Rémi VerscheldeandGitHub 3e7bbf2ca3 Merge pull request #9196 from volzhs/scene-tab
Enhance scene tabs
2017-06-16 08:14:45 +02:00
volzhs fc2fe7ebd1 Enhance scene tabs
- show scene thumbnail on hover
- resize if has many tabs
- show full scene file name with current edited scene
- can be customized EditorSettings > Interface > Scene Tab
- close scene with mouse middle button
2017-06-16 13:21:05 +09:00
George Marques e42d59f01e Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
Rémi VerscheldeandGitHub dc6642bc13 Merge pull request #9102 from Faless/debugger_listen_show_error
Editor now shows error when debug port is in use
2017-06-15 00:08:44 +02:00
Juan Linietsky c1df35037f get rid of button array 2017-06-14 18:27:44 -03:00
Rémi VerscheldeandGitHub 19017a760c Merge pull request #9158 from Hinsbart/script_templates
Add ability to use custom script templates.
2017-06-14 23:11:41 +02:00
Rémi VerscheldeandGitHub 80de0c35df Merge pull request #9160 from karroffel/color-ramp-rename
renamed occurances of ColorRamp with Gradient
2017-06-14 23:09:30 +02:00
Rémi VerscheldeandGitHub be31151199 Merge pull request #9174 from volzhs/file-mode-toggle
Make toggle between thumbnail and list for file dialog on editor
2017-06-14 22:47:50 +02:00
volzhs 7dde056d48 Make toggle between thumbnail and list for file dialog on editor 2017-06-14 23:00:39 +09:00
Karroffel 23c5fa8687 renamed occurances of ColorRamp with Gradient
ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
2017-06-14 01:24:04 +02:00
Juan LinietskyandGitHub a8e845a474 Merge pull request #8548 from tagcup/etc2comp
Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
Andreas Haas 8361b1ce07 Add ability to use custom script templates.
Templates will be loaded from .godot/script_templates
For now they're disabled for GDNative.

Ideas for further improvements:

- Add a "Save as Template" option to the script editor, as it can normally only save to res://
- Support more placeholders / custom placeholders
2017-06-13 20:03:08 +00:00
Juan Linietsky 831860695c Fix empty shader related crash, closes #8314 2017-06-12 19:23:37 -03:00
Juan Linietsky 42b2d52c88 Properly adjust the visible editor rect and make limits respected, closes #8328 2017-06-12 16:19:12 -03:00
Andreas Haas 5f1603ca45 EditorSettings: Default game window placement to Centered.
Fixes #8890
2017-06-12 21:06:37 +02:00
Unknown d8b65b1657 EditorPlugin can request user inputs from editor 3d view 2017-06-12 17:55:15 +02:00
Juan Linietsky 61c82f4356 Restored everything related to information polling, and added information box for viewport. 2017-06-11 18:13:04 -03:00
Juan Linietsky 4d50c7ad8c Restored multiple viewport function, as well as view modes. 2017-06-11 15:52:03 -03:00
Juan Linietsky ec015a32ae Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
Zher Huei Lee 9ecdf522bd Added EditorPlugin.remove_import_plugin()
Allows addons with import extensions to clean up properly on
removal.
2017-06-11 17:18:22 +08:00
Fabio Alessandrelli b76275ab12 Fix network/debug/remote_port editor setting not working properly 2017-06-10 23:34:35 +02:00
Fabio Alessandrelli fc1368bee0 Editor now shows error when debug port is in use 2017-06-10 23:34:24 +02:00
alexhollyandRémi Verschelde 935f730170 renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
Rémi VerscheldeandGitHub 63fd693c1e Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0
Add settings to pan canvas editor with scrolling
2017-06-09 10:48:59 +02:00
Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer
-Restored resource previews!
2017-06-09 00:24:18 -03:00
Sean Bohan 45b71ac2d0 Add settings to pan canvas editor with scrolling
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.

2 new settings are added to “editors/2d”:

scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
pan_speed: use this value to change scroll speed
2017-06-08 18:05:41 +08:00
Rémi VerscheldeandGitHub 7a3d557622 Merge pull request #9089 from nunodonato/autoopennew
Automatically edit new project after creating it in project manager. Fixes #9075
2017-06-08 07:39:09 +02:00
Rémi VerscheldeandGitHub 7570d9589d Merge pull request #9085 from groud/fix-audio-bus-buttons
Fix: audio buses buttons hard to see if pressed or not
2017-06-08 07:38:38 +02:00