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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-07-18 16:18:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
5,977 Commits 5 Branches 47 Tags
39fede4b17308226f4e18217eee90374bfef226e
Commit Graph
7 Commits
Author SHA1 Message Date
Juan Linietsky 828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# 2016-09-07 19:39:57 -03:00
Juan Linietsky 1add52b55e Brand new networked multiplayer 2016-08-19 16:48:41 -03:00
Bojidar Marinov 76ea995228 Fix #5891 by not expecting the script instance to be a GDInstance
It could be a placeholder instance as well
2016-08-05 13:44:12 +03:00
Juan Linietsky 36e754457f Warn instad of crashing when class instance is gone after yield. Closes #5247 , probably closes other yield related crashes 2016-06-29 21:06:16 -03:00
Juan Linietsky 5e816fd8c8 Property reporty base type when a function fails, fixes #4581 probably also closes other issues 2016-06-20 01:15:02 -03:00
Juan Linietsky f860915ae0 Made many built-in gdscript functions return more descriptive errors, closes #5150 2016-06-11 19:43:38 -03:00
Juan Linietsky df139f57b3 Some cleanup to GDScript
separated GDFunction (VM) from GDScript in two different files
2016-05-31 22:33:43 -03:00
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