Commit Graph
12097 Commits
Author SHA1 Message Date
Rémi Verschelde f40755383e Merge pull request #65361 from Mickeon/rename-range-lerp
Rename `range_lerp` to `remap`
2022-09-06 17:00:37 +02:00
SaracenOne 15e2ddbbc0 Add read only mode to SpriteFrames editor. 2022-09-06 14:47:13 +01:00
Yuri Sizov 8442d77614 Fix theming error in EditorHelp due to order of operations issue 2022-09-06 16:08:40 +03:00
Rémi VerscheldeandGitHub a49ec435b2 Merge pull request #60115 from V-Sekai/scene_scale 2022-09-06 13:38:30 +02:00
Rémi Verschelde 7a620e34bf Merge pull request #65415 from akien-mga/fix-uninitialized-member-pointers
Fix various uninitialized member pointers
2022-09-06 12:34:29 +02:00
Rémi Verschelde 042278cb69 Merge pull request #65413 from Mickeon/fix-scene-tree-script-grayed-icon
Fix tool script button color overriding custom type color
2022-09-06 12:34:22 +02:00
Rémi Verschelde 73026fbde9 Merge pull request #62061 from fire-forge/multinodeedit
Improvements to multi-node editing
2022-09-06 12:34:10 +02:00
Rémi Verschelde 93f177bd03 Merge pull request #65207 from RedMser/annotation-search
Allow searching for annotations in help
2022-09-06 12:33:37 +02:00
Rémi Verschelde 7b5d1ea5b9 Fix various uninitialized member pointers
Using this command:
```
find -name "thirdparty" -prune -o -name "*.h" -exec sed -i {} -e '/return /! s/\t\([A-Za-z0-9_]* \*[A-Za-z0-9_]*\)\;/\t\1 = nullptr;/g' \;
```

And then reviewing the changes manually to discard the ones that don't
seem correct/safe/good (notably changes to `core` unions).
2022-09-06 11:20:27 +02:00
Rémi VerscheldeandGitHub c36735ef97 Merge pull request #65402 from m4gr3d/disable_android_editor_auto_focus_main 2022-09-06 10:14:49 +02:00
Micky 65cc721eb9 Fix tool script button color overriding custom type color
Also adds a small note on the tooltip noting the custom type.
2022-09-06 10:14:28 +02:00
Rémi VerscheldeandGitHub 017c4f5608 Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transition 2022-09-06 10:13:43 +02:00
Fredia Huya-Kouadio 841b4dfeeb Disable logic that triggers automatic focus gain as the Godot Editor is loaded
For the Godot Android Editor, this is an inconvenience as it causes the soft keyboard to show and block half of the view
2022-09-05 22:33:01 -07:00
Micky b6daad8d4b Rename range_lerp to remap 2022-09-06 07:19:20 +02:00
FireForge a914dc0c46 Improvements to multi-node editing
- Show revert button for properties that are not default for all selected nodes
- Show property documentation tooltips
- Show common class name and icon and number of selected nodes in EditorPath, e.g. "Node2D (4 Selected)"
- Hide metadata for MultiNodeEdit and AnimationMultiTrackKeyEdit
- Hide script for MultiNodeEdit
2022-09-05 18:36:03 -05:00
kobewi a3309215c2 Improve handling of custom types 2022-09-05 23:08:28 +02:00
FireForge 6e8dc5130d Various editor UI fixes (bottom panel corner radius and scene tab bar)
- Fix top corners of bottom panel not having rounded corners
- Fix scene tab bar background expanding vertically by corner radius
- Remove two unneccesary theme items from the editor theme:
	- EditorStyles/SceneTabFG
	- EditorStyles/SceneTabBG
- Remove an instance where the scene TabBar was having its styleboxes overriden to the default value, which has no effect.
2022-09-05 15:11:57 -05:00
Yuri SizovandGitHub 00fa4e23e4 Merge pull request #65230 from fire-forge/itemlist-spacing 2022-09-05 19:59:06 +03:00
SaracenOneandK. S. Ernest (iFire) Lee befc4b79a4 Importer option to apply the root basis for meshes/skins/animations 2022-09-05 09:45:56 -07:00
Micky 694190a354 Rename TileMap/GridMap.world_to_map and opposite to local_to_map
For both TileMap and GridMap:
- `world_to_map` -> `local_to_map`
- `map_to_world` -> `map_to_local`

Also changes any mention of "world" in this context to "local" to avoid future confusion.

Finally, updates the docs of both methods for consistency.
In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa.
2022-09-05 18:08:39 +02:00
RedMser fbb9a21507 Allow searching for annotations in help 2022-09-05 17:53:28 +02:00
SaracenOne 15ccb319a9 Fix contextual visibility of tileset and tilemap editors 2022-09-05 16:34:09 +01:00
Rémi VerscheldeandGitHub 90801a4153 Merge pull request #65362 from Jummit/fix-scene-unique-icon 2022-09-05 15:31:04 +02:00
Jummit 5e147e92ae Optimize and fix the scene unique name icon
This also makes it display correctly when using a light theme.
2022-09-05 14:53:39 +02:00
Rémi VerscheldeandGitHub 3e6c342995 Merge pull request #65306 from Rindbee/fix-Skeleton3DEditor-causing-crash-in-sanitizer-enabled-builds 2022-09-05 13:42:09 +02:00
Rémi VerscheldeandGitHub 545dc27096 Merge pull request #65356 from V-Sekai/state_machine_undo_redo_fix 2022-09-05 13:34:42 +02:00
SaracenOne dae05fd249 Fix UndoRedo when creating new AnimationStateMachine transition and node. 2022-09-05 11:56:50 +01:00
Rémi VerscheldeandGitHub 03b92ae9ba Merge pull request #65140 from Mickeon/editor-spin-slider-newline 2022-09-05 12:26:34 +02:00
SaracenOne f4c7823a06 Freeze line when releasing mouse to create a new transition. 2022-09-05 10:39:15 +01:00
Rémi Verschelde b71a7faac0 Merge pull request #65278 from TokageItLab/fix-node-transform-skin
Fix `RestFixer` for the model has `Skin` which non-inverse-global-rest
2022-09-05 08:23:56 +02:00
Aaron Franke 995b9f94e8 Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
Rindbee e73cac8999 Fix Skeleton3DEditor causing crash in sanitizer enabled builds
The life cycle of the `Skeleton3DEditor` singleton is too short, and when it is destroyed,
part of the logic needs to be called when its child nodes exist.
2022-09-04 09:20:06 +08:00
kobewi 78ad5e4305 Remove middle click shortcut to open scene tab 2022-09-04 00:50:17 +02:00
kobewi 80c78387a2 Remove pathed get_node() use from scene tree dock 2022-09-03 23:10:07 +02:00
requizm 1c2464a557 Disabled "Escape" button when closing the shortcut window 2022-09-03 18:22:12 +03:00
Silc Renew 563dcbe7b8 Fix rest fixer for the model has skin which non inverse global rest 2022-09-04 00:04:11 +09:00
Rindbee 6c9726e7a7 Fix Skeleton3DEditor crash 2022-09-03 15:59:59 +08:00
Rémi Verschelde 9dfa14d5c2 Merge pull request #65181 from fire-forge/corner-details 2022-09-02 23:19:51 +02:00
Rémi Verschelde 18ee0da032 Merge pull request #65256 from RedMser/unrounds-your-corners 2022-09-02 23:16:12 +02:00
Rémi Verschelde c9b3d208e1 Merge pull request #65248 from Mickeon/docs-improve-icons-non-breaking-space 2022-09-02 23:14:59 +02:00
Rémi Verschelde 77ca96fd73 Merge pull request #59589 from Calinou/rename-or-lesser-range-property-hint 2022-09-02 23:13:20 +02:00
Yuri Sizovandderammo 74fc44a242 Fix property revert logic in the sectioned inspector
Co-authored-by: derammo <817160+derammo@users.noreply.github.com>
2022-09-02 21:15:04 +03:00
Hugo Locurcio f7292dbeb3 Rename or_lesser range property hint to or_less
"less" should be used for quantity, rather than "lesser".

Existing scripts that use `or_lesser` in `_get_property_list()`
will need to be updated to account for this change.
2022-09-02 19:08:20 +02:00
RedMser 7664ea8c97 EditorTheme: Remove rounded corners for all popups
Expands #59045 to apply to all kinds of popups,
since they all render as separate windows.
2022-09-02 18:24:33 +02:00
Micky 126216eda0 Improve Docs' inheritance tree icons on newline
Uses a Non-Breaking Space to prevent the icon from detaching from the name on newline, improving the look considerably.
2022-09-02 15:56:28 +02:00
Rémi Verschelde 3a62c294c7 Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
Rémi Verschelde fe2cf6e406 Merge pull request #65210 from YuriSizov/control-customizable-cache-p3 2022-09-02 13:51:52 +02:00
Rémi Verschelde c82bbc38a5 Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param 2022-09-02 13:49:53 +02:00
Yuri Sizov fc7cef8dec Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
Rémi Verschelde 5a136ee490 Merge pull request #64724 from KoBeWi/HVBoxContainer 2022-09-02 08:44:42 +02:00