Hugo Locurcio
ce8b402f3a
Don't use rounded corners for PopupMenus in the editor theme
...
PopupMenus use separate windows by default in the editor, and windows
no longer support per-pixel transparency for now in 4.0.
Even if per-pixel transparency was reimplemented, we can't assume
that it'll always work in practice (e.g. when compositing is disabled).
2022-08-18 22:17:55 +02:00
Clay John and GitHub
d60db2dba8
Merge pull request #64468 from aaronfranke/editor-prop-visual-shader-mode
...
Rename `EditorPropertyShaderMode` to `EditorPropertyVisualShaderMode`
2022-08-18 14:14:12 -06:00
Clay John and GitHub
ca7437042e
Merge pull request #64470 from aaronfranke/shader-cd-st-enum
...
Move `ShaderCreateDialog`'s `ShaderType` enum out of the header
2022-08-18 14:11:45 -06:00
Yuri Sizov and GitHub
e392746da5
Merge pull request #64357 from Mickeon/rename-plugin-container
...
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*`
2022-08-18 23:01:16 +03:00
Hugo Locurcio
693b933b7f
Decrease editor shadow maximum distance to match DirectionalLight3D default
...
This improves shadow texel density, leading to improved visual quality
(and higher performance in large scenes, as fewer objects will be
included in the shadow map).
2022-08-18 21:58:55 +02:00
kobewi
ccb1720cb3
Make Debugger/Misc LineEdits uneditable
2022-08-18 21:34:12 +02:00
Yuri Sizov and GitHub
d6090174b3
Merge pull request #58059 from Calinou/tweak-default-project-icon-2
...
Tweak the default project icon
2022-08-18 22:31:39 +03:00
bruvzg
8c56a7416b
Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor.
2022-08-18 22:25:44 +03:00
Yuri Sizov and GitHub
9bb6cc591c
Merge pull request #62298 from Diddykonga/select_current_save
...
[Editor]: Allow `Select Current` to Save Scenes
2022-08-18 22:11:22 +03:00
kobewi
ebecd148fe
Add "Copy Name" option to signal menu
2022-08-18 16:09:21 +02:00
kobewi
129d638805
Clear built-in name field when creating new script
2022-08-18 15:58:08 +02:00
kobewi
fdab23163f
Unify node casing adjustment
2022-08-18 14:08:40 +02:00
Silc Renew
b27fe6452d
add init bone poses
2022-08-18 18:41:37 +09:00
Nong Van Tinh
b9ab4b372f
Fixed inspector resource preview shows up with incorrect size
2022-08-18 09:20:00 +07:00
Silc Renew
582c760c96
Add apply node transforms option to rest fixer
2022-08-18 08:15:52 +09:00
Yuri Sizov
980f5f32f4
Make property_*_revert methods multilevel and expose them for scripting
2022-08-18 00:03:53 +03:00
Yuri Sizov
7a60cc7737
Improve editor toolbar for Control nodes
2022-08-16 17:36:16 +03:00
Yuri Sizov and GitHub
2e24b76535
Merge pull request #52212 from thenegativehunter2/master_texture_array_normal_added
...
Add an import option to force TextureArrays as normal maps for RGTC Compression(redo)
2022-08-16 16:23:35 +03:00
Aaron Franke
a165d4dd72
Move ShaderCreateDialog's ShaderType enum out of the header
2022-08-15 15:08:50 -05:00
Aaron Franke
4396f03b70
Rename EditorPropertyShaderMode to EditorPropertyVisualShaderMode
2022-08-15 14:39:53 -05:00
Clay John and GitHub
4dbb6ecc21
Merge pull request #64128 from and3rson/convert3to4-fixes-3
...
Add conversion for instance(), set_shader_param() and node path literals
2022-08-15 09:49:29 -06:00
Rémi Verschelde and GitHub
9145420a65
Merge pull request #63872 from Chaosus/shader_branch_color
...
Implement coloring for disabled branches in the shader editor
2022-08-15 12:16:15 +02:00
Fredia Huya-Kouadio and GitHub
5a8d786ef9
Merge pull request #63122 from m4gr3d/split_can_export_main
...
Refactor the export checking logic to improve separation of concerns
2022-08-14 19:26:22 -07:00
Fredia Huya-Kouadio and Fredia Huya-Kouadio
45c7377556
Refactor the export checking logic to improve separation of concerns
2022-08-14 09:12:04 -07:00
Yuri Rubinsky
22df2c527b
Implement coloring for disabled branches in the shader editor
2022-08-14 13:57:26 +03:00
Haoyu Qiu
d5a559abc2
Fix crash when loading Animation Library after reloading a scene
2022-08-14 18:50:42 +08:00
Micky
55dff09e93
Rename EditorPlugin.*_PROPERTY_EDITOR_* to *_INSPECTOR_*
...
The name "Inspector" has been adopted for years and is thus more familiar.
2022-08-13 12:59:03 +02:00
Hendrik Brucker
e96b1a2c0c
Implement MSAA for 2D [Vulkan only]
2022-08-13 01:09:48 +02:00
Clay John and GitHub
368446de55
Merge pull request #63582 from KoBeWi/power_shader
...
Improvements to shader editor
2022-08-11 12:45:33 -06:00
Yuri Sizov and GitHub
ad247899ab
Merge pull request #64271 from KoBeWi/get_no_color
...
Optimize theme usage in editor log
2022-08-11 18:52:17 +03:00
kobewi
e06cd2742f
Add missing properties to default theme
2022-08-11 14:15:04 +02:00
kobewi
be0de927c7
Optimize theme usage in editor log
2022-08-11 12:48:43 +02:00
Haoyu Qiu
3369d090d9
Fix overlapping keying and remove button in Inspector
2022-08-11 18:00:34 +08:00
Guilherme Felipe de C. G. da Silva
15b5bc88e2
Re-add AnimationNodeStateMachine::end_node for root state machine
...
Fix #63660
2022-08-10 19:29:53 -03:00
Xwdit
39469fdd58
Fix document display in inspector for properties
2022-08-10 23:11:24 +02:00
Rémi Verschelde and GitHub
11abffbf12
Merge pull request #64215 from Calinou/editor-allow-numpad-zoom-shortcuts
2022-08-10 16:31:57 +02:00
Rémi Verschelde and GitHub
cf95056c91
Merge pull request #63245 from V-Sekai/animation_editor_read_only
2022-08-10 15:26:21 +02:00
Hugo Locurcio
ccf088b40b
Allow using numpad for zoom shortcuts in the 2D/code editors
...
This behavior is consistent with GIMP.
2022-08-10 15:07:47 +02:00
Rémi Verschelde and GitHub
15f918a111
Merge pull request #62925 from aaronfranke/pck-export
2022-08-10 14:09:42 +02:00
Aaron Franke
8d81ce9561
Allow exporting PCK files without export templates installed
2022-08-09 13:08:58 -05:00
Aaron Franke
28d1bc34d7
Remove duplicate data structure for export features
2022-08-09 13:02:56 -05:00
296640ab8f
Add a way to filter nodes by type.
...
Add a way to filter nodes by type.
Usage: type:NodeType or t:NodeType
Co-Authored-By: Haoyu Qiu <timothyqiu@users.noreply.github.com >
2022-08-10 00:48:11 +08:00
8ec0b22adf
Update editor/project_converter_3_to_4.cpp
...
Co-authored-by: FireForge <67974470+fire-forge@users.noreply.github.com >
2022-08-09 13:01:18 +03:00
Silc Renew
f70dfec535
improve animation track optimizer algorithm
2022-08-09 09:18:45 +09:00
Andrew Dunai
2d52b706e1
Add conversion for instance(), set_shader_param() and node path literals
2022-08-09 00:08:46 +03:00
Rémi Verschelde and GitHub
682dbe5d00
Merge pull request #64008 from YuriSizov/doctool-add-param-reference-syntax
2022-08-08 22:50:35 +02:00
Rémi Verschelde and GitHub
d9d5990c51
Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo
2022-08-08 22:37:00 +02:00
Yuri Sizov
c5d7115038
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Yuri Sizov
35c1eae8d7
Add support for [param foo] syntax in valid documentation contexts
2022-08-08 22:18:38 +03:00
Rémi Verschelde and GitHub
bc3ab0aaa8
Merge pull request #64004 from YuriSizov/doctool-fail-on-unnamed-args
...
Add checks and tests for empty/unnamed arguments
2022-08-08 19:15:07 +02:00