Commit Graph
12097 Commits
Author SHA1 Message Date
kobewi c2bf9c2802 Remove zoom_reset shortcut in 2D editor 2022-05-22 21:39:53 +02:00
kobewi 5d413eaa96 Redraw selected 3D gizmo on deselect 2022-05-22 21:28:47 +02:00
FireForge a369bc7325 Use the "Move" mouse icon in inspector arrays 2022-05-22 14:27:32 -05:00
Rémi VerscheldeandGitHub 01d383a8ff Merge pull request #61288 from kleonc/inspector_is_no_longer_refreshable 2022-05-22 20:11:14 +02:00
kleonc 8c3286670f Remove UndoRedo calls trying to call removed EditorInspector::refresh() 2022-05-22 19:27:58 +02:00
kleonc 33b2970492 EditorPropertyArray Fix crash when drag-reordering elements in the inspector 2022-05-22 19:00:04 +02:00
trollodel 307427af89 Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
SnailRhymer 2eddc3776f Fix class_desc_deselect handling of @GlobalScope.X links
Fix bug where links to class enums and class constants of the form @GlobalScope.X were broken.

For an enum or constant with name "example_name", links of both forms @GlobalScope.example_name and example_name will now be correctly handled, including where example_name contains "." (e.g. Variant.Type).
2022-05-21 10:50:31 +01:00
reduz 45af29da80 Add a new HashSet template
* Intended to replace RBSet in most cases.
* Optimized for iteration speed
2022-05-20 22:40:38 +02:00
Rémi VerscheldeandGitHub 25ec4b447b Merge pull request #61211 from Calinou/project-manager-fix-small-window-size 2022-05-20 17:04:01 +02:00
Hugo Locurcio 9e64f3de6c Fix project manager display at small window sizes
- Don't use minimum size for project order/filter controls.
  This also allows the filter field to become longer at large
  window sizes.
- Hide the loading label instead of changing its opacity.
  This causes a reflow during loading, but this is preferable to having
  the UI overflow.
- Hide the About button on Android as it will spawn a dialog that's
  too large to be closed on most screens.
- Hide the language dropdown on Android as it doesn't work correctly.

This allows the project manager to be displayed correctly at much
lower window sizes than previously.
2022-05-20 16:32:29 +02:00
Aaron Franke a53b7f0a9d Tweaks to improve the Project Manager display at small sizes 2022-05-19 23:57:48 -05:00
Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
kobewi 9a1054d942 Tweak minsize of editor ColorPickerButtons 2022-05-19 15:20:46 +02:00
Rémi VerscheldeandGitHub b9bb3de6a1 Merge pull request #61142 from bruvzg/rtl_threaded 2022-05-19 14:27:48 +02:00
Aaron Record 900c676b02 Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
bruvzg cfcdfc38e2 [RTL] Add support for shaping in background thread. 2022-05-19 09:34:44 +03:00
Haoyu Qiu fc3b845c07 Add dedicated macros for property name extraction
* Replace case-by-case extraction with PNAME & GNAME
* Fix group handling when group hint begins with property name
* Exclude properties that are PROPERTY_USAGE_NO_EDITOR
* Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros
2022-05-19 14:08:47 +08:00
Douglas LeãoandDouglas 1c0d9eef7a [4.0] ResourceImporterWAV: Add support for 64-bit IEEE float 2022-05-18 19:26:29 -03:00
kobewi 95bbffff48 Only switch to node when not dragging it 2022-05-18 23:25:32 +02:00
Rémi VerscheldeandGitHub e7868626fa Merge pull request #61148 from Jummit/drop-unique-nodes 2022-05-18 16:13:54 +02:00
Rémi VerscheldeandGitHub 5b3d596285 Merge pull request #60774 from TokageItLab/root-seek-mode
Fixed broken root motion calculation in internal process of `AnimationBlendTree` such as `NodeOneShot`
2022-05-18 15:24:21 +02:00
Jummit 1101f6c660 Use % when dropping unique scene nodes into script
This expands uppon #60708, using `get_node("%NodeName")` for nodes that
have a unique scene name to avoid having to change the onready
statements when the paths of the nodes change.
2022-05-18 15:21:31 +02:00
Rémi Verschelde 80acc7a2c2 i18n: Sync editor translations with Weblate
(cherry picked from commit caeae1f949)
2022-05-17 23:45:31 +02:00
Rémi VerscheldeandGitHub d5c1de784c Merge pull request #61115 from KoBeWi/don't_quote_me_on_that 2022-05-17 21:24:47 +02:00
K. S. Ernest (iFire) Lee ec8e91e3cd Fix editor crash in built-in help when script inheritance chain changes. 2022-05-17 08:50:32 -07:00
kobewi 995bcd6218 Include quotes conditionally for dropped paths 2022-05-17 16:30:23 +02:00
Rémi VerscheldeandGitHub 5b02415fd0 Merge pull request #55134 from KoBeWi/script_pillow_or_something
Always soft-reload scripts
2022-05-17 15:09:09 +02:00
Rémi VerscheldeandGitHub 1d5e662766 Merge pull request #60708 from timothyqiu/drop-onready 2022-05-17 13:58:51 +02:00
Rémi VerscheldeandGitHub 3506825930 Merge pull request #61112 from Chaosus/graph_edit_delete_nodes_param 2022-05-17 13:10:04 +02:00
Rémi VerscheldeandGitHub ccdd85d8e7 Merge pull request #61001 from derammo/derammo_popup_conditional_hide 2022-05-17 12:56:53 +02:00
Yuri Rubinsky c84d050980 Add node list param to GraphEdit::delete_nodes_request signal 2022-05-17 13:28:21 +03:00
Lyuma 41824c6cc8 Bind EditorFileSystem::reimport_files and improve docs
reimport_files offers a way for scripts to modify imported resources directly.
For example, images, sounds or glTF documents which are written by an external program.

It is much faster than `scan`, and can allow scripts to synchronously proceed after import finishes.
2022-05-17 00:45:48 -07:00
Rémi VerscheldeandGitHub 743fce6834 Merge pull request #59242 from Sauermann/fix-editor-select-toplevel
Fix that Top Level CanvasItems are unselectable in editor
2022-05-17 08:22:12 +02:00
Haoyu Qiu 3094e739f5 Create onready variables when dropping nodes and holding Ctrl 2022-05-17 11:51:22 +08:00
Markus Sauermann 4cb74a5270 Fix that Top Level CanvasItems are unselectable in editor
Previously the parent Transform2D was included in the calculation
2022-05-17 01:36:28 +02:00
SnailRhymer d79818acb6 Fix errors and improve UX relating to new animation libraries
- Fix a bug causing an error message when a scene containing an AnimationPlayer with a reset track is saved, by correctly referencing the temporary "default" library.
- Make library dropdown in new animation window assign correct library when creating an animation.
- Similarly allow choice of library when duplicating animation.
- Make library dropdown default to library of currently selected animation.
- Make library dropdown show when exactly one library exists, and it isn't [Global]. Include [Global] on the dropdown in this case (will be newly created if dialog is confirmed).
- When appending (x) to avoid New Anim name collisions, correctly check target library instead of [Global].
- Add parentheses when appending x when duplicating animations in the library editor, for consistency.
- Change titles and prompts to be distinct in name/rename/duplicate dialiogs.
- Fix bug in OprionButton.get_selectable_item(true) when last is not selectable.
- Fix issues where animation wasn't found on deletion/rename by correctly prepending library name.
- Remove an extraneous print_line from animation_track_editor.
- Add messages to errors when an animation isn't found.
2022-05-17 00:02:51 +01:00
jmb462 d047504601 Prevent docks to be reset to first tab when switching dock visibility 2022-05-16 20:24:58 +02:00
Rémi VerscheldeandGitHub f2accdb73d Merge pull request #60086 from fire-forge/editorspinslider-hide-slider 2022-05-16 15:02:09 +02:00
Rémi VerscheldeandGitHub b154f445d5 Merge pull request #60507 from bruvzg/textmesh
Implement TextMesh.
2022-05-16 13:52:57 +02:00
Rémi VerscheldeandGitHub df2de05c5f Merge pull request #60463 from Geometror/improve-vs-1 2022-05-16 13:50:42 +02:00
Rémi VerscheldeandGitHub 7b571ab8f7 Merge pull request #60986 from fire-forge/capitalism 2022-05-16 13:49:14 +02:00
Rémi VerscheldeandGitHub 388988d341 Merge pull request #61068 from Calinou/editor-gpuparticles3d-tweak-attractor-gizmo 2022-05-16 13:48:54 +02:00
Rémi VerscheldeandGitHub 75e4d24ace Merge pull request #61071 from timothyqiu/leading-stylebox 2022-05-16 13:47:39 +02:00
Haoyu Qiu 4b013a9c96 Fix crash when editing pinned StyleBox 2022-05-16 17:33:24 +08:00
reduzandRémi Verschelde 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
Hugo Locurcio d329229ad6 Use a different color for GPUParticlesAttractor3D editor gizmos
This makes attractor gizmos (orange) distinguishable from
collision gizmos (blue).
2022-05-16 01:45:12 +02:00
Rémi VerscheldeandGitHub 6d5d9dd82a Merge pull request #61016 from macjuul/mono-script-editor-fix
Fix script editor opening when external editor is configured for C#
2022-05-14 09:19:32 +02:00
Julian Mills 77f23a3023 Fix script editor opening when external editor is configured 2022-05-14 01:27:01 +02:00
derammo 47d0dc8a41 popup deferred hide suppressed if reopened
popup no longer tries to close itself a second time
popup no longer closes after having been reopened
fixed bug in RenameDialog not calling base (by inspection)
fixes #59181
fixes #60921
reverts #59287
2022-05-13 09:30:00 -04:00