Commit Graph
51458 Commits
Author SHA1 Message Date
clayjohn 65e0b266d1 Bind uniform buffer locations for lights even when no lights present to comply with strict webGL drivers 2022-08-12 15:23:01 -06:00
Yuri RubinskyandGitHub f2a6168414 Merge pull request #64310 from Chaosus/shader_texture_funcs 2022-08-12 21:28:22 +03:00
Andy Maloney 9b345e793a [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
Yuri RubinskyandGitHub cf1bb3d83a Merge pull request #64307 from Chaosus/shader_texture_proj_grad 2022-08-12 20:45:55 +03:00
Yuri Rubinsky e21aad968d Add textureQueryLod/Levels functions to the shader language 2022-08-12 20:44:57 +03:00
QbieShay ecbeb8de1b Improve visual shader defaults for quality of life
- multiply part of addmultiply defaults to 1
- curvetexture's repeat is turned off
- vectors into float takes first component instead of average
2022-08-12 19:39:56 +02:00
Andy Maloney d32803fdd6 [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
Andy Maloney ea2192b99e [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Clay JohnandGitHub 22bb15cde5 Merge pull request #64306 from RandomShaper/win_spawn_text
Fix jumbled error output when using Windows spawn fix
2022-08-12 09:52:12 -06:00
Yuri SizovandGitHub 29492f9084 Merge pull request #64285 from asmaloney/doc-params-4
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-12 15:59:11 +03:00
Yuri SizovandGitHub 65a1d86c4f Merge pull request #64196 from asmaloney/doc-params-3
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-12 15:29:58 +03:00
daylilyzeleen 64e33d9ed1 fixed GraphEdit signal argument type 2022-08-12 20:18:36 +08:00
Rindbee 4a3a15c304 Fix case where h_separation might not work in Button
This patch mainly solves two things:
1. The typo of `h_separation`;
2. Negative values of `h_separation` will be treated as `0` when used, to prevent the button's minimum `width` from being reduced by `h_separation`.
2022-08-12 19:57:08 +08:00
Yuri Sizov 9f88300007 Add dumb theme item cache to Control 2022-08-12 14:36:06 +03:00
Yuri Rubinsky 7822fbc9e2 Add textureProjGrad function to the shader language 2022-08-12 12:01:37 +03:00
bruvzg c6e1432cc0 [Font] Set TextServer font data pointer when it's null, to prevent TS from reading old, non-existing data. 2022-08-12 11:35:13 +03:00
Ignacio Roldán Etcheverry f45f20285c Fix instance binding unreference callback regression
This was a regression from 4469144891

The callback should be called, not only be called when the refcount
reaches 0. For example, the C# callback needs to know when the
refcount reaches 1, in order to swap to a weak GC handle.
2022-08-12 08:43:53 +02:00
Pedro J. Estébanez 4a3cb14473 Fix jumbled error output when using Windows spawn fix 2022-08-12 08:01:56 +02:00
Hugo LocurcioandGitHub 67d4015520 Merge pull request #64219 from Calinou/voxelgi-fix-ormmaterial3d 2022-08-12 00:16:39 +02:00
Hugo LocurcioandGitHub ff9118d103 Merge pull request #64225 from Calinou/3d-scaling-bilinear-use-negative-mipmap-bias 2022-08-11 21:41:37 +02:00
Hugo Locurcio 126114cfda Fix ORMMaterial3D not being taken into account by static VoxelGI 2022-08-11 21:39:05 +02:00
Clay JohnandGitHub 368446de55 Merge pull request #63582 from KoBeWi/power_shader
Improvements to shader editor
2022-08-11 12:45:33 -06:00
Andy Maloney 1df86ecea5 [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
kleonc 100b83971f Image Fix rotate_90/rotate_180 methods 2022-08-11 18:45:50 +02:00
Yuri SizovandGitHub ad247899ab Merge pull request #64271 from KoBeWi/get_no_color
Optimize theme usage in editor log
2022-08-11 18:52:17 +03:00
Yuri SizovandGitHub 5aacac5853 Merge pull request #64164 from asmaloney/doc-params2
[doc] Use "param" instead of "code" to refer to parameters #2
2022-08-11 16:51:13 +03:00
Yuri SizovandGitHub f3e849edf4 Merge pull request #64267 from bruvzg/le_secret
Change `LineEdit` default secret character from "*" to "•".
2022-08-11 16:28:22 +03:00
Yuri SizovandGitHub 6c4fa12f82 Merge pull request #61328 from KoBeWi/recurring_theme
Add missing properties to default theme
2022-08-11 16:26:30 +03:00
Andy MaloneyandYuri Sizov 2d54c36c3c [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
kobewi e06cd2742f Add missing properties to default theme 2022-08-11 14:15:04 +02:00
bruvzg 93b39fad2f Change LineEdit secret character from "*" to "•". 2022-08-11 13:55:11 +03:00
kobewi be0de927c7 Optimize theme usage in editor log 2022-08-11 12:48:43 +02:00
Haoyu Qiu 3369d090d9 Fix overlapping keying and remove button in Inspector 2022-08-11 18:00:34 +08:00
Rémi VerscheldeandGitHub e9e9e92e48 Merge pull request #64147 from smix8/fix_navigationregion3d_debug_doublerender_4.x
Fix NavigationRegion3D debug mesh rendering twice in Editor
2022-08-11 09:42:38 +02:00
Raul Santos 232f1161f5 Expose string array properties in OpenXR module as PackedStringArray 2022-08-11 00:59:47 +02:00
Guilherme Felipe de C. G. da Silva 15b5bc88e2 Re-add AnimationNodeStateMachine::end_node for root state machine
Fix #63660
2022-08-10 19:29:53 -03:00
Rémi VerscheldeandGitHub 106b680501 Merge pull request #64239 from RandomShaper/ditch_platform_rc
Clean iOS platform config of long gone macro
2022-08-11 00:29:46 +02:00
Rémi VerscheldeandGitHub 44b88f2edf Merge pull request #64246 from Xwdit/fix_inspector_document
Refix document not showing for gdscript properties in inspector since commit 77d3ac7
2022-08-11 00:28:54 +02:00
Rémi VerscheldeandGitHub 4a2d16af6f Merge pull request #64237 from clayjohn/VRS-texture-create
Detect if VRS is supported when creating textures
2022-08-11 00:27:42 +02:00
Xwdit 39469fdd58 Fix document display in inspector for properties 2022-08-10 23:11:24 +02:00
bruvzg 8384815365 Add line breaking support to the TextMesh. 2022-08-10 23:53:48 +03:00
Pedro J. Estébanez 8c2a577350 Clean iOS platform config of long gone macro 2022-08-10 21:42:49 +02:00
clayjohn 7c848ee591 Detect if VRS supported before creating default VRS texture 2022-08-10 13:27:19 -06:00
Hugo Locurcio b06890c2b7 Use negative mipmap LOD bias for sub-native bilinear 3D scale
This provides a benefit similar to FSR 1.0 (greater texture sharpness
at the cost of some graininess at sub-native resolution scales), but
without the added performance cost of FSR 1.0.
2022-08-10 17:16:02 +02:00
Rémi VerscheldeandGitHub 11abffbf12 Merge pull request #64215 from Calinou/editor-allow-numpad-zoom-shortcuts 2022-08-10 16:31:57 +02:00
Rémi VerscheldeandGitHub 345dd9f0fb Merge pull request #62934 from Xwdit/script_doc_arg_def_var 2022-08-10 16:31:45 +02:00
Rémi VerscheldeandGitHub a946768151 Merge pull request #63015 from Xwdit/fix_gds_editor_tooltip_arg_type 2022-08-10 16:31:32 +02:00
Rémi VerscheldeandGitHub 26b2ac82ff Merge pull request #63020 from Xwdit/fix_gds_editor_tooltip_return_type 2022-08-10 16:31:20 +02:00
Rémi VerscheldeandGitHub cf95056c91 Merge pull request #63245 from V-Sekai/animation_editor_read_only 2022-08-10 15:26:21 +02:00
Rémi VerscheldeandGitHub 0af6aae5bb Merge pull request #64169 from hakro/fix-gltf-animations-always-imported 2022-08-10 15:25:20 +02:00