Commit Graph
51458 Commits
Author SHA1 Message Date
Rémi VerscheldeandGitHub 90c33edf3b Merge pull request #62669 from bruvzg/mkv_detect 2022-07-03 16:36:28 +02:00
bruvzg b2462cfd8a [macOS] Use statically linked MoltenVK by default, automatically detect MoltenVK SDK install (only in the default location). 2022-07-03 17:11:18 +03:00
Rémi VerscheldeandGitHub 886020607a Merge pull request #62672 from kleonc/animated_sprite_fix_frame_hint_string_error 2022-07-03 16:08:04 +02:00
Rémi Verschelde 5d9e56ecec Particles: Fix missing configuration warning updates
Fixes #33488.
2022-07-03 16:04:20 +02:00
kleonc 73ecd71b7d Fix no hint_string for frame property in AnimatedSprites 2022-07-03 15:31:43 +02:00
Rémi VerscheldeandGitHub b2a4cac9f4 Merge pull request #62649 from Calinou/3d-editor-gizmos-fix-gi 2022-07-03 15:30:08 +02:00
Rémi VerscheldeandGitHub 2ca19f9116 Merge pull request #62665 from akien-mga/input-accum-enable 2022-07-03 13:50:07 +02:00
Rémi Verschelde 00b3822306 Input: Re-enable input accumulation by default
I turned it off by mistake in #38697.
See also #62664 for details on this boolean's complex history :)
2022-07-03 12:16:16 +02:00
Rémi VerscheldeandGitHub 6f02454634 Merge pull request #59834 from trollodel/advanced_import_fix
Fix some bugs in the advanced scene import
2022-07-03 10:51:40 +02:00
Rémi VerscheldeandGitHub 602b27c074 Merge pull request #62641 from akien-mga/windows-vulkan-loader_get_json-error-verbose 2022-07-03 03:31:04 +02:00
Rémi VerscheldeandGitHub eafb565f0c Merge pull request #62653 from akien-mga/gltf-warning-typo-fix 2022-07-03 03:30:50 +02:00
Rémi Verschelde e72f3abe2f glTF: Fix a couple typos in warnings on image parsing 2022-07-03 02:55:31 +02:00
Fabio AlessandrelliandGitHub e16242b73b Merge pull request #62651 from akien-mga/webrtc-register-peerconntectionjs
Register missing WebRTCDataChannelJS type
2022-07-03 01:59:17 +02:00
mj.JerniganandRémi Verschelde a413656e07 Register missing WebRTCDataChannelJS type 2022-07-03 01:21:17 +02:00
Rémi VerscheldeandGitHub c818e3dfc2 Merge pull request #62647 from python273/asset-library-dynamic-column-count 2022-07-02 23:42:54 +02:00
Hugo Locurcio de976eb82f Fix 3D editor gizmos appearing in GI following default GI mode change 2022-07-02 23:19:01 +02:00
python273 d65eb592b0 Make asset library's column count dynamic 2022-07-02 23:42:09 +03:00
Rémi VerscheldeandGitHub f254500753 Merge pull request #61168 from DeeJayLSP/wav_ieee 2022-07-02 22:04:06 +02:00
Rémi Verschelde 08044aa2e3 Vulkan: Make loader_get_json "error" a verbose message on Windows
In far most cases it seems like it's going to message about bogus manifests
in the Windows registry which point to JSON files which have since been
uninstalled, but without clearing the registry.

This happens with bogus Vulkan overlays from Twitch, Epic Online Services,
NVIDIA Nsight Systems, OBS Studio, Rockstar Games... fix your mess folks.

Fixes #56089.
2022-07-02 19:25:01 +02:00
Hugo Locurcio cf1ce8494d Improve antialiased line drawing sharpness and respect of original width
Antialiased lines with a width of 2 pixels or more now use a smaller
feather width of 1.25 instead of 2.0. This makes them look sharper
and better preserves their original shape while still having good
antialiasing quality.

This also improves the appearance of thin antialiased lines by
slightly increasing their feather size (from 1.0 to 1.25). It
makes them appear a tad thicker, but the antialiasing quality is
much improved by doing this.
2022-07-02 18:45:42 +02:00
Hugo Locurcio feac27476c Use antialiasing for line drawing in the AnimationTree editor
- Use EDSCALE where relevant to improve scaling on hiDPI displays.
2022-07-02 18:26:41 +02:00
Rémi VerscheldeandGitHub 73812c70f2 Merge pull request #62636 from akien-mga/scons-shadergen-depends 2022-07-02 16:53:07 +02:00
Rémi Verschelde 6bbfd160b0 SCons: Properly track codegen script dependency for generated GLSL headers 2022-07-02 16:01:48 +02:00
Estelle Linkpy Reid 3a37053aac Make sure the tile data clears its terrain field when said terrain is removed from the tileset. 2022-07-02 15:01:07 +02:00
Rémi VerscheldeandGitHub 2b31c88982 Merge pull request #62556 from akien-mga/displayserver-no-headless-fallback
DisplayServer: Don't fallback to headless
2022-07-02 10:54:46 +02:00
Rémi VerscheldeandGitHub ec1348a72a Merge pull request #62618 from Bromeon/bugfix/exit-code
Fix exit code of --help and --version, and test them in CI
2022-07-02 10:25:03 +02:00
Fabio AlessandrelliandGitHub 04bdd7eb93 Merge pull request #62607 from RPicster/master-default-cursor-fix
Default cursor fix for html5 export
2022-07-02 08:05:52 +02:00
Rindbee d9709e151b Make import preview of blend files visible
Unlike other scene imports, the import of blend files requires options. Otherwise, the preview may not be visible.
2022-07-02 13:10:29 +08:00
Jan Haller d38d76d039 Fix exit code of --help and --version, and test them in CI
Corrects prior regression which caused ERROR output and exit code of 1.
2022-07-02 01:17:35 +02:00
Rémi VerscheldeandGitHub a2459c7d35 Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhumanoid 2022-07-02 00:17:21 +02:00
Rémi VerscheldeandGitHub d67691fbd6 Merge pull request #62605 from Calinou/internal-group-names-prefix-underscore 2022-07-02 00:16:38 +02:00
Rémi VerscheldeandGitHub 2f0b2d6654 Merge pull request #62616 from bruvzg/fix_macos_chmod 2022-07-01 23:58:24 +02:00
Rémi Verschelde 833c786813 DisplayServer: Don't fallback to headless
Unless users requested the headless driver specifically, they expect to either
see a window, or that the process terminates if there's an error.

Currently it would fallback to headless so they'd unexpectedly get a valid headless
instance if their DisplayServer failed initializing (e.g. missing Vulkan support).

Fixes #58414.
2022-07-01 23:52:08 +02:00
bruvzg 4cca1352b9 [macOS export] Unref FileAccess to ensure chmod is successful. 2022-07-02 00:34:27 +03:00
Rémi VerscheldeandGitHub 692c2d9215 Merge pull request #50755 from foxydevloper/add-global-position-and-global-rotation
Add global_position and global_rotation to Node3D
2022-07-01 21:50:42 +02:00
Raffaele Picca 7e43fb6ad2 Default cursor fix for html5 export 2022-07-01 20:50:04 +02:00
Rémi VerscheldeandGitHub 4b225acc58 Merge pull request #62603 from Calinou/gi-remove-debug-print 2022-07-01 20:33:32 +02:00
Rémi VerscheldeandGitHub 8c51b8246f Merge pull request #62600 from Calinou/decal-fade-no-negative-values 2022-07-01 20:26:06 +02:00
Hugo Locurcio 462432f89f Add an underscore to internal group names as per engine policy
This also adds `SNAME()` macros where relevant to improve performance.
2022-07-01 20:16:25 +02:00
Hugo Locurcio f9e6b292e2 Remove debugging print following GI reorganization 2022-07-01 20:08:10 +02:00
Rémi VerscheldeandGitHub d8fe9ad864 Merge pull request #62595 from python273/patch-1 2022-07-01 20:02:19 +02:00
Hugo Locurcio e7315fcc45 Clamp Decal's upper/lower fade to positive values
Negative easing values result in broken rendering.
2022-07-01 19:23:57 +02:00
Rémi VerscheldeandGitHub e75bd53fb2 Merge pull request #62439 from timothyqiu/str-format 2022-07-01 18:03:59 +02:00
foxydevloper 8b16a4131f Add global_position and global_rotation to Node3D 2022-07-01 10:27:07 -04:00
KirillandGitHub 924658a849 Stretch image on resize in asset description dialog 2022-07-01 17:17:40 +03:00
Rémi VerscheldeandGitHub d30a0d223e Merge pull request #62594 from KoBeWi/docs_be_like-I'm_back 2022-07-01 15:39:18 +02:00
kobewi 1a9fc25e00 Restore and improve some ParticlesMaterial docs 2022-07-01 15:09:41 +02:00
Rémi VerscheldeandGitHub 56e50f91d3 Merge pull request #62589 from KoBeWi/custom_threads 2022-07-01 13:46:50 +02:00
kobewi 7d5c943202 Handle custom Callables in Thread.start() 2022-07-01 13:11:31 +02:00
Rémi VerscheldeandGitHub 03765b2985 Merge pull request #62587 from bruvzg/fix_m1_build 2022-07-01 12:48:11 +02:00