Commit Graph
51458 Commits
Author SHA1 Message Date
Rémi VerscheldeandGitHub 3ecb1c9ded Merge pull request #56807 from KoBeWi/code-eraser
Mention that modifying text erases BBCode stacks
2022-01-15 09:58:20 +01:00
Rémi VerscheldeandGitHub 6eff2230a9 Merge pull request #56808 from timothyqiu/crash-fix
Fix crash when exiting the editor
2022-01-15 09:34:43 +01:00
Aaron Franke 13939734e0 Replace String::num_real code with a wrapper around String::num 2022-01-15 00:21:49 -06:00
Brennen Green 0695440124 Add shader cache and filter variable to PanoramaSkyMaterial 2022-01-14 23:30:27 -05:00
Haoyu Qiu 95050ce042 Fix crash when exiting the editor 2022-01-15 11:22:18 +08:00
kobewi 3f0e9da5a4 Mention that modifying text erases BBCode stacks 2022-01-15 02:13:58 +01:00
kleonc 3f9e50505a Fix AtlasTexture nesting 2022-01-15 00:14:56 +01:00
Rémi VerscheldeandGitHub c1e78f749e Merge pull request #56706 from KoBeWi/we_need_to_go_higher 2022-01-14 21:19:34 +01:00
Rémi VerscheldeandGitHub cba3d5f34d Merge pull request #56457 from gerhean/focus_file_text_after_popup 2022-01-14 21:17:59 +01:00
Hugo Locurcio 40be15920f Remove support for PVRTC texture encoding and decoding
On the only platform where PVRTC is supported (iOS),
ETC2 generally supersedes PVRTC in every possible way. The increased
memory usage is not really a problem thanks to modern iOS' devices
processing power being higher than its Android counterparts.
2022-01-14 21:08:22 +01:00
Rémi VerscheldeandGitHub 472b5b1167 Merge pull request #56249 from PucklaMotzer09/physics_layer_tooltip 2022-01-14 21:04:28 +01:00
Rémi VerscheldeandGitHub 3efa6644c4 Merge pull request #55541 from KoBeWi/outcognito_scripts 2022-01-14 21:04:13 +01:00
Rémi VerscheldeandGitHub afaf0c98f8 Merge pull request #56762 from bruvzg/mac_fix_sc 2022-01-14 20:57:57 +01:00
Rémi VerscheldeandGitHub d5fb68bbae Merge pull request #56779 from aaronfranke/rect2-grow 2022-01-14 20:56:03 +01:00
Rémi VerscheldeandGitHub 5f4e90d602 Merge pull request #56238 from madmiraal/fix-44178
Fix Actions mapped to triggers not using the full range
2022-01-14 19:59:29 +01:00
Rémi VerscheldeandGitHub 4a22eca9a1 Merge pull request #56788 from Chaosus/fix_input_process
Flush input events before destroying the window
2022-01-14 19:54:39 +01:00
Rémi VerscheldeandGitHub 66c9002dab Merge pull request #56787 from bruvzg/fix_guidelines
Fix CodeEdit guidelines position.
2022-01-14 19:53:20 +01:00
Rémi VerscheldeandGitHub ce6de717ff Merge pull request #56752 from timothyqiu/snap-grid-icon 2022-01-14 17:38:37 +01:00
Rémi VerscheldeandGitHub 8866c36582 Merge pull request #49645 from fire/thorvg 2022-01-14 16:38:51 +01:00
Marcel Admiraal f41c72c538 Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
Rémi VerscheldeandGitHub 6689a9360c Merge pull request #56756 from KoBeWi/great_unification_theory 2022-01-14 16:13:53 +01:00
Rémi VerscheldeandGitHub 387f2744f7 Merge pull request #56719 from Chaosus/gds_debugger_filter 2022-01-14 16:12:53 +01:00
Rémi VerscheldeandGitHub 95b493c940 Merge pull request #56725 from Chaosus/fix_inspector_theming 2022-01-14 16:11:38 +01:00
K. S. Ernest (iFire) LeeandRémi Verschelde 8d02759c72 Use ThorVG instead of NanoSVG for importing SVGs
ThorVG is a platform-independent portable library for drawing vector-based
scene and animation.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-01-14 15:49:39 +01:00
Yuri Roubinsky 9418a2a599 Flush input events before destroying the window 2022-01-14 17:43:31 +03:00
bruvzg 85424afee6 Fix CodeEdit guidelines position. 2022-01-14 15:51:07 +02:00
Rémi VerscheldeandGitHub f60c81af11 Merge pull request #56784 from V-Sekai/expose-add-named-bind 2022-01-14 14:24:16 +01:00
Rémi VerscheldeandGitHub 77280218e4 Merge pull request #55041 from aaronfranke/vector-tests 2022-01-14 13:38:43 +01:00
kobewi fbb5580b3d Add ViewPanner to more editors 2022-01-14 13:09:39 +01:00
bruvzg 89f37d4105 Add support for getting native display, window, and view handles. 2022-01-14 13:36:32 +02:00
K. S. Ernest (iFire) Lee c5528af71c Expose add_named_bind for all essential skin bindings. 2022-01-14 03:20:24 -08:00
Rémi VerscheldeandGitHub 4e8bf74d56 Merge pull request #56781 from Chaosus/shader_fix_varyings_crash 2022-01-14 11:44:17 +01:00
Rémi VerscheldeandGitHub 9b3535a33a Merge pull request #56766 from touilleMan/issue-56698-2 2022-01-14 10:56:15 +01:00
Rémi VerscheldeandGitHub e529803ef9 Merge pull request #56738 from YeldhamDev/improve_tab_consistency 2022-01-14 10:42:30 +01:00
Aaron Franke d9506cade1 Add tests for Vector2/Vector2i/Vector3/Vector3i 2022-01-14 01:59:55 -06:00
Yuri Roubinsky 0845b25497 Fix shader crashing when declaring matrix or array varyings 2022-01-14 10:37:39 +03:00
Aaron Franke 252c803d94 Remove zero size checks from Rect2 grow methods 2022-01-14 00:45:05 -06:00
Max HilbrunnerandGitHub e4453096d3 Merge pull request #56777 from luzpaz/typos
Fix various typos
2022-01-14 06:26:21 +01:00
luz paz 858bcd5058 Fix various typos
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-13 23:20:01 -05:00
strank 960a26f6c0 GDScript: Fix parsing default parameter values from function calls 2022-01-13 19:28:39 -05:00
Emmanuel Leblond 9b781d24c0 Improve python helper modules declaration in SConstruct for compatibility with Python 3.6 and import against helper modules's parent path 2022-01-13 21:54:04 +01:00
bruvzg fff3c38af9 [macOS] Fix self-contained mode, by looking for ._sc_ and writing data to the bundle directory instead of executable directory. 2022-01-13 21:29:22 +02:00
Marcel Admiraal 5c3600b29f Fix mouse velocity not changing fast enough
- Uses all accumulated movements when calculating velocity
- Discards old accumulated movements
- Sets last mouse velocity to zero when there is no movement
2022-01-13 18:51:34 +00:00
Yuri RoubinskyandGitHub d13c3c9296 Merge pull request #56757 from Chaosus/shader_fix_constant_completion 2022-01-13 20:37:27 +03:00
Yuri Roubinsky 4201af6649 Fix completion for global constants in shaders 2022-01-13 19:52:06 +03:00
Ignacio Roldán EtcheverryandGitHub 2dee116ba7 Merge pull request #56735 from raulsntos/fix-56733
Fix marshaling values of generic Godot Dictionary
2022-01-13 17:48:22 +01:00
Yuri RoubinskyandGitHub 2b4290609a Merge pull request #56753 from Chaosus/shader_type 2022-01-13 19:38:21 +03:00
Haoyu Qiu e9f660c066 Improve the SnapGrid editor icon 2022-01-13 23:38:28 +08:00
Yuri Roubinsky c377891145 Add completion for shader_type 2022-01-13 18:37:13 +03:00
Marcel Admiraal 5250cdd150 Use mouse event relative motion to calculate mouse velocity 2022-01-13 15:23:21 +00:00