Commit Graph
51458 Commits
Author SHA1 Message Date
Rémi VerscheldeandGitHub 0b0f7fa9ef Merge pull request #54275 from Calinou/editor-tweak-animation-editor-icon-colors 2021-11-08 13:32:32 +01:00
Rémi VerscheldeandGitHub 02f9ccf348 Merge pull request #54586 from bruvzg/hb310 2021-11-08 13:30:26 +01:00
Rémi VerscheldeandGitHub 6c8a1683a5 Merge pull request #54663 from Gallilus/VisualScript-sync-and-improve-variable-anb-property 2021-11-08 13:13:52 +01:00
Rémi VerscheldeandGitHub 18598a4030 Merge pull request #54756 from bruvzg/pre_wait_observer_redraw4 2021-11-08 13:09:38 +01:00
bruvzg da8aedfc17 HarfBuzz: Update to version 3.1.1 2021-11-08 13:26:21 +02:00
bruvzg 73a774d8d1 [macOS] Use pre-wait observer to keep main run loop running and redraw window during the window resize and displaying modal popups. 2021-11-08 12:35:13 +02:00
kobewi 31644fe280 Properly handle scenes in Find in Files 2021-11-08 02:28:55 +01:00
kobewi 134e4d168b Improve save handling for built-in scripts 2021-11-07 23:51:12 +01:00
Aaron Record 259fdaf48e Make "Last Modified" the default sorting order for the Project Manager 2021-11-07 15:23:35 -07:00
Rémi VerscheldeandGitHub ce634e03d5 Merge pull request #54735 from LightningAA/remove-camera-texture-flags
Remove redundant texture flag setters/getters for `CameraTexture`
2021-11-07 22:09:48 +01:00
Yuri Roubinsky bbfa5f29c7 Pushes array of uniforms to first place in the buffer to prevent bug 2021-11-07 23:30:09 +03:00
Aaron Record d3c3540329 Remove redundant texture flag setters/getters for CameraTexture 2021-11-07 12:35:10 -07:00
Rémi VerscheldeandGitHub 79f233349f Merge pull request #54721 from KoBeWi/fix_saving_blank_scenes-true_edition
Fix editor saving blank scenes (for real)
2021-11-07 20:33:30 +01:00
Rémi VerscheldeandGitHub f49d679de4 Merge pull request #54728 from Razoric480/fix-lsp-signal-crash-r
Fix LSP crash when parsing signal symbols.
2021-11-07 20:03:09 +01:00
Francois Belair 4995a477ff Fix LSP crash when parsing signal symbols.
If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters.

Fixes #54720 .
2021-11-07 12:20:25 -05:00
Rémi VerscheldeandGitHub c89061e982 Merge pull request #54710 from bruvzg/ios_xcbuild_info4
[iOS export, 4.0] Capture and display xcodebuild output.
2021-11-07 17:13:27 +01:00
kobewi 8144ac79cf Fix editor saving blank scenes (for real) 2021-11-07 16:38:56 +01:00
Pedro J. Estébanez 1806ec7c14 Unify determination of default property values 2021-11-07 15:27:47 +01:00
Andrii Doroshenko (Xrayez) 6742a338a8 Rename GradientTexture to GradientTexture1D
1. Explicit and unambiguous when comparing to `GradientTexture2D`
2. Consistent with other class names where 1D is used in the engine.
2021-11-07 15:11:04 +02:00
bruvzg d0490d140b [iOS export] Capture and display xcodebuild output. 2021-11-07 11:05:05 +02:00
Aaron Franke 99a282f631 Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
Brian Semrau bd0d15c5be Prevent obj importer from printing misleading error 2021-11-06 22:12:36 -04:00
Rémi VerscheldeandGitHub 9f46ce8652 Merge pull request #54689 from KoBeWi/name_of_sun 2021-11-07 01:44:10 +01:00
Rémi VerscheldeandGitHub 6566363ab3 Merge pull request #54654 from nathanfranke/pulseaudio-fix 2021-11-07 01:09:32 +01:00
kobewi 313ef412f5 Fix preview sun and environment names 2021-11-07 00:40:15 +01:00
Nathan Franke 72d8aac3a1 Use application name for pulseaudio device 2021-11-06 18:23:33 -05:00
kobewi 0f7d7c9ffb Show mouse position when clicking ruler tool 2021-11-07 00:00:52 +01:00
clayjohn 0eff109a21 Added SSIL post processing effect 2021-11-06 12:43:19 -07:00
Rémi VerscheldeandGitHub bd31af37b4 Merge pull request #54671 from Chaosus/fix_noise_tex_doc
Fix example in `NoiseTexture` doc
2021-11-06 19:42:39 +01:00
Rémi VerscheldeandGitHub 67b55775ef Merge pull request #54673 from bruvzg/macos_zip_export
[Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once.
2021-11-06 19:40:55 +01:00
Hugo Locurcio 91aa7cf1da Decrease the default VoxelGI quality to improve performance
On a GeForce GTX 1080 in 2002×1447 resolution, decreasing VoxelGI quality
from High to Low quality saves 1.2 ms of GPU time in a medium-sized
test scene. This only results in a minor drop in quality.
2021-11-06 19:40:52 +01:00
bruvzg c8f3dd776b [Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once. 2021-11-06 18:58:03 +02:00
Yuri Roubinsky 9b0dddd8e5 Fix example in NoiseTexture doc 2021-11-06 19:49:22 +03:00
Max HilbrunnerandGitHub 4651b2ae5c Merge pull request #54417 from Anutrix/global-scope-doc-updates
Added or improved function description and codeblocks in @GlobalScope.xml
2021-11-06 17:38:49 +01:00
Yuri Roubinsky 80b563672b Added MeshEmitter node for particles in visual shader 2021-11-06 17:45:38 +03:00
Anutrix 4212924fb7 Added or improved function description and codeblocks in @GlobalScope.xml 2021-11-06 19:47:54 +05:30
David Cambré d763ee8398 VisualScript-sync-and-improve-variable-and-property 2021-11-06 13:03:38 +01:00
bruvzg 5f9cd9ccbc Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
Rémi VerscheldeandGitHub 7538c05215 Merge pull request #54616 from briansemrau/aabb-area-to-volume 2021-11-06 00:57:53 +01:00
Brian Semrau dc11e73bf0 Rename AABB get_area to get_volume 2021-11-05 18:22:42 -04:00
Camille Mohr-DauratandGitHub 70c82d9d3d Merge pull request #54642 from BoilingFusion/master
Fix the volume calculation for cylinders
2021-11-05 15:08:57 -07:00
Rémi VerscheldeandGitHub 13aaa73124 Merge pull request #54573 from nekomatata/query-parameters 2021-11-05 21:52:39 +01:00
Julian Adamse 03903fdeec Fix the volume calculation for cylinders 2021-11-05 20:49:14 +01:00
Rémi VerscheldeandGitHub c7fefe50da Merge pull request #54621 from briansemrau/fix-preview-frame 2021-11-05 19:00:48 +01:00
Brian Semrau a90e318a19 Fix previews sometimes displaying wrong/blank image 2021-11-05 12:58:14 -04:00
Rémi VerscheldeandGitHub 56cfebbe98 Merge pull request #54599 from Chaosus/vs_particles_2d_emitters 2021-11-05 12:01:36 +01:00
Yuri Roubinsky dcdf59cd73 Added 2D boolean hint for particle emitters in visual shaders 2021-11-05 12:45:57 +03:00
Rémi VerscheldeandGitHub bf10956b7f Merge pull request #54601 from nekomatata/x11-struts-fix-bad-window-error 2021-11-05 10:20:09 +01:00
Rémi VerscheldeandGitHub 2b46e2e1d4 Merge pull request #54620 from briansemrau/request-frame-callable
Use Callable in RenderingServer `request_frame_drawn_callback`
2021-11-05 09:35:23 +01:00
Brian Semrau ac24070056 Use Callable in RS::request_frame_drawn_callback 2021-11-05 01:59:38 -04:00