Commit Graph
51458 Commits
Author SHA1 Message Date
Hana f130ad622a Add missing OptionButton method descriptions 2022-12-28 18:24:46 +01:00
kobewi f2367e0782 Retry loading addons after filesystem scan 2022-12-28 15:40:45 +01:00
kobewi e9a659be5a Improve ResourcePreloader description 2022-12-28 14:19:55 +01:00
Yuri SizovandGitHub 5674fa04ae Merge pull request #70586 from BastiaanOlij/fix_reflection_probe 2022-12-28 13:56:11 +03:00
Malcolm Nixon dfa2a0c9ae Remove unnecessary bail-out if shape A is concave. The test for A being concave is already performed later. 2022-12-27 20:45:43 -05:00
Dmitrii Maganov f67aa3e46d GDScript: Fix return type of constructor call for extending class 2022-12-27 23:02:12 +02:00
Riteo 3960c6b8f9 Allow building X11 without Vulkan
This limit was likely introduced when Vulkan was the only option.
2022-12-27 21:47:26 +01:00
Markus Grafen 041b64ea7e visual instance layers are regarded during shadow culling
Partially cherry-picked from 16517ecb. Todos:
- setting Camera cull_mask should mark affected shadows dirty somehow
2022-12-27 18:43:53 +01:00
Andy Maloney c3d84ce57f Fix crash in SceneImportSettings::_select when a mesh has a null mesh_node 2022-12-27 09:03:18 -05:00
Michael Alexsander 82d94cc5c0 Fix errors when TabBar is empty 2022-12-27 08:39:06 -03:00
Fabio Alessandrelli 615fd98620 [Web] Expose API to force file system sync.
Mostly useful for modules and extensions that can't use FileAccess to
write files.
2022-12-27 12:33:41 +01:00
stmSi b2a398d2a5 Editor: Fix Paste From Clipboard make two root separate scenes pointing to same file 2022-12-27 17:12:36 +06:30
floppyhammer c186b511c3 Fix dark title bar 2022-12-27 14:54:38 +08:00
Aaron Franke 8d7d1b0bb2 Remove duplicate Month and Weekday enums
Well, they were duplicately-exposed, but triplicately-defined.
2022-12-26 15:16:25 -06:00
Hugo Locurcio 58fcf5ed70 Hide Ambient Light properties in Environment inspector depending on mode 2022-12-26 21:59:51 +01:00
mara 5380e685d8 Keep terrain choice when changing layer in tilemap editor
Make `TileMapEditorTerrainsPlugin::edit` logic analogous to
`TileMapEditorTilesPlugin::edit`, in that the selection is only
cleared when switching to another tilemap.

Closes #70033.
2022-12-26 21:45:06 +01:00
Filipe Rinaldi 2841144096 Fix arm64 build when using Clang
The commit b5a8055b5c should target GCC builds only as
-flax-vector-conversions has different behaviour in Clang and is
currently making the build fail.

Signed-off-by: Filipe Rinaldi <filipe.rinaldi@gmail.com>
2022-12-26 20:39:27 +00:00
Yuri RubinskyandGitHub b6e06038f8 Merge pull request #70396 from jainl28patel/VisualShader-unit-test 2022-12-26 15:13:56 +03:00
Bastiaan Olij 8bf16b0ce5 Fix errors related to reflection probe now using a render buffers object 2022-12-26 22:23:22 +11:00
jainl28patel e4f4fb580e Add unit test for VisualShader 2022-12-26 16:52:07 +05:30
Yuri Rubinsky 952015df13 Add missing CUSTOM inputs for the spatial/vertex mode of visual shader 2022-12-26 14:09:07 +03:00
Haoyu Qiu 5c498f714d Fix error when dropping script into script editor 2022-12-26 14:34:37 +08:00
Silc Renew 74e0903bb8 Fix wrong AnimationStateMachine process for end of fading 2022-12-26 13:08:08 +09:00
cdemirer bbb21c3fd5 Fix type adjustment skipped when value is considered both not hard and not variant 2022-12-25 17:11:30 +03:00
stmSi def4087a40 Suggest Filename in Remote Tree File Dialog 2022-12-25 19:34:11 +06:30
Silc Renew 8745c206c4 Fix pingpong with loop wrap is not working 2022-12-25 18:16:38 +09:00
Ekaterina Vaartis 60692b4e45 Implement export_multiline support for Array[String] and Dictionary
For arrays, specifically check if it's a string array and pass the
type on to the editor. For dictionaries, save the hint on the type and
use it later to draw the multiline editor, except for when adding a
string key, because that doesn't make much sense. All string values
however will be drawn as multiline.
2022-12-25 01:46:57 +03:00
Ignacio Roldán EtcheverryandGitHub f382a2b59b Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint
C#: reverse Vector2.AngleToPoint
2022-12-24 17:22:50 +01:00
Ignacio Roldán EtcheverryandGitHub 9f1fe08955 Merge pull request #70494 from neikeq/issue-67876
C#: Fix leak in Span to Variant conversions
2022-12-24 13:54:33 +01:00
MrPhnix 272b8d9d17 CanvasItemEditor Fix snapping grid misalignment
Resolves: #70186
See: #65101
2022-12-24 12:02:48 +01:00
Yuri RubinskyandGitHub 5be4c0b390 Merge pull request #70496 from Chaosus/astargrid_divide_heuristics 2022-12-24 13:00:55 +03:00
bruvzg 9b53bd90bb [Font] Use key structure instead of raw hash for LRU cache to avoid collisions. 2022-12-24 11:46:40 +02:00
Yuri Rubinsky 16efd0b0fc Divide AStarGrid2D::default_heuristic into two different heuristics 2022-12-24 09:31:02 +03:00
Alexey Kim e9ace71c88 C#: reverse Vector2.AngleToPoint 2022-12-24 04:18:53 +02:00
stmSi 350eda02cb Fix Editor Shortcut keys are inserting in Script Editor 2022-12-24 07:22:19 +06:30
Hakim 6a60300193 Bring back the renderer options button on the main editor 2022-12-24 00:43:18 +01:00
Rémi Verschelde f7cf9fb148 Merge pull request #67668 from nikitalita/apk-signer
Improve get_apksigner_path() robustness
2022-12-23 23:44:56 +01:00
Rémi Verschelde 3822ba4c96 Merge pull request #67759 from TechnoPorg/jni-64-bit-arrays
Improve support for 64-bit types on Android.
2022-12-23 23:44:42 +01:00
Rémi Verschelde f064898956 Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
Cleanup and improve sky render
2022-12-23 23:44:02 +01:00
Rémi Verschelde d8a0382e3f Merge pull request #70476 from BastiaanOlij/move_sdfgi_init
Move SDFGI update logic into clustered renderer
2022-12-23 23:43:56 +01:00
Rémi Verschelde 2e07477751 Merge pull request #70214 from Ansraer/speed-maybe
[4.x] Use depth prepass to increase opaque render performance
2022-12-23 23:43:50 +01:00
Rémi Verschelde a900483802 Merge pull request #70478 from marius-se/fix/content_scale
Fix contentScaleFactor on iOS
2022-12-23 23:43:32 +01:00
Rémi Verschelde d005293a34 Merge pull request #70477 from mihe/bind-joint-disable
Bind methods related to disabling collision between joint bodies
2022-12-23 23:43:18 +01:00
rune-scape 1b77993257 Inner classes get their docs back 2022-12-23 17:39:24 -05:00
bruvzg 223a612c0c [iOS] Add Apple Pencil pressure and tilt support. 2022-12-23 23:44:10 +02:00
bruvzg 5478f9b842 [macOS] Fix stylus tilt Y direction. 2022-12-23 23:39:46 +02:00
Ignacio Roldán Etcheverry dfac8bb407 C#: Fix leak in Span to Variant conversions 2022-12-23 21:37:28 +01:00
Ignacio Roldán EtcheverryandGitHub 5784bf1be0 Merge pull request #70486 from raulsntos/dotnet/convert-to
C#: Rename `ConvertToX` methods
2022-12-23 21:15:24 +01:00
Ignacio Roldán EtcheverryandGitHub a545c29ace Merge pull request #70483 from raulsntos/dotnet/forbid-init-properties
C#: Disallow init-only properties
2022-12-23 21:13:32 +01:00
Raul Santos 24e4ac9167 C#: Rename ConvertToX methods
- Renamed `ConvertToX` to `ConvertToNativeX`.
- Renamed `ConvertToXObject` to `ConvertToX`.
- Renamed `ConvertToXManaged` to `ConvertToX`.
- Fix `Signal` name in bindings generator and csharp script.
2022-12-23 19:40:32 +01:00