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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-07-22 12:20:08 +00:00
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14,313 Commits 5 Branches 47 Tags
a081507be7bec45400fd52f75c0476d4e713a4dc
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3 Commits
Author SHA1 Message Date
Chaosus 026617b5fb Fix possible crash when clicking on Skeleton2D or Sprite editor options 2018-04-18 16:45:39 +03:00
Juan Linietsky b2412c72a0 Was missing clearing computed UVs, sorry, realized late. 2018-02-21 09:40:01 -03:00
Juan Linietsky 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
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