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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-07-18 02:17:27 +00:00
Code Issues Packages Projects Releases Wiki Activity
39,797 Commits 5 Branches 47 Tags
a2ef2b0be1440f03ce7c53a8adb43d5f5f24e6f4
Commit Graph
8 Commits
Author SHA1 Message Date
Yuri Roubinsky a2ef2b0be1 Fix incorrect placement of default value editor in visual scripts 2021-12-13 19:32:24 +03:00
Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Nathan Franke 41a20171eb align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
jmb462Rémi VerscheldeGil Arasa VergeTomasz Chabora
81efebb3a1 Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06 14:29:48 +01:00
Umang Kalra 387a333b94 Fixes variable/singal nodes not renaming in visualscript editor 2021-11-24 23:56:43 +05:30
Yuri Roubinsky eabf8f5edf Added reset_size method to Control and Window classes 2021-11-22 16:55:21 +03:00
Aaron Franke 3c0fdcc8ac Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Aaron Franke 2ad3d1bd7a Make OpenSimplex and VisualScript modules not depend on the editor 2021-11-12 12:03:54 -06:00
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