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master
godot/modules/gltf/editor
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Yuri Sizov 8a74d8438f Extract editor run toolbar into its own component
- Simplify and update its logic.
- Simplify EditorScript.
- Improve EditorNode and other relevant includes.
- Fix scene-based path in the movie writer when
reloading a scene.
2023-04-19 17:12:28 +02:00
..
editor_import_blend_runner.cpp
Better error handling for Blender RPC import
2023-02-06 18:23:20 +01:00
editor_import_blend_runner.h
Fix blend runner copyright headers
2023-02-01 09:39:31 +01:00
editor_scene_exporter_gltf_plugin.cpp
Extract editor run toolbar into its own component
2023-04-19 17:12:28 +02:00
editor_scene_exporter_gltf_plugin.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_scene_importer_blend.cpp
Improve includes of EditorNode (and everything else)
2023-04-07 18:59:49 +02:00
editor_scene_importer_blend.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_scene_importer_fbx.cpp
fbx: Set base_dir correctly in append_from_scene
2023-02-20 16:32:27 -08:00
editor_scene_importer_fbx.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_scene_importer_gltf.cpp
Fix gltf import generate_scene() option
2023-02-15 17:43:34 +09:00
editor_scene_importer_gltf.h
Handle gltf binary
2023-01-27 02:02:02 -08:00
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