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038be68649ca60d4a2ffb3c05bdd3cc8ec4841f4
godot/drivers
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Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
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alsa
…
alsamidi
…
coreaudio
…
coremidi
…
gl_context
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
gles3
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
png
Build for 64-bit ARM by default when compiling or exporting for Android
2021-10-12 16:35:49 +02:00
pulseaudio
Print the number of PulseAudio input channels when in verbose mode
2021-11-09 00:44:11 +01:00
spirv-reflect
…
unix
Update Time documentation
2021-10-28 10:16:56 -05:00
vulkan
Disallow compute dispatch with zero dimensions.
2021-10-30 02:39:25 -04:00
wasapi
Windows: Fix compilation warnings with GCC 11.2.1
2021-11-10 15:13:05 +01:00
windows
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
2021-10-05 12:03:05 +02:00
winmidi
Add missing WIN32_LEAN_AND_MEAN
2021-09-23 10:35:00 +02:00
xaudio2
Add missing WIN32_LEAN_AND_MEAN
2021-09-23 10:35:00 +02:00
register_driver_types.cpp
Add driver types to GD extension initialisation levels
2021-09-13 18:50:00 +10:00
register_driver_types.h
…
SCsub
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
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