Files
godot/servers
Markus Grafen 041b64ea7e visual instance layers are regarded during shadow culling
Partially cherry-picked from 16517ecb. Todos:
- setting Camera cull_mask should mark affected shadows dirty somehow
2022-12-27 18:43:53 +01:00
..
2022-03-09 13:59:03 +01:00
2022-11-17 00:32:42 +11:00
2022-09-20 22:20:11 +02:00