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0b541af8a1e00a85b6fa80dd992cb631ab168c7a
godot/scene
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Rémi VerscheldeandGitHub 0d0841e08e Merge pull request #47082 from nekomatata/collision-debug-shape-game-only-3.3
[3.3] Disable debug collision shapes in the editor
2021-03-17 10:38:12 +01:00
..
2d
Camera2D: Update scrolls when the Viewport is resized
2021-03-09 17:17:51 +01:00
3d
Disable debug collision shapes in the editor
2021-03-16 17:58:51 -07:00
animation
Changes to SkeletonIK:
2021-03-12 11:29:03 +01:00
audio
Don't fade out after pausing unless stream is running
2021-02-19 15:55:41 +01:00
debugger
Modernize Mutex
2021-02-18 11:58:08 +01:00
gui
Check if _edit_set_position and _edit_set_rect was used outside an editor
2021-03-16 11:11:31 +01:00
main
Relaxes Node naming constraints in glTF documents to match the Editor.
2021-03-12 08:35:50 -08:00
resources
Fix errors and crash with empty ConvexPolygonShape2D
2021-03-05 22:45:29 +01:00
register_scene_types.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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