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mirror of https://github.com/tiennm99/godot.git synced 2026-07-18 22:17:22 +00:00
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0e4f2ca860fcf8a6d6edc507e09c98883f140f2e
godot/modules/gridmap
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Pedro J. Estébanez 4eb3286230 Put misc. 3D tool visible instances on their own layer
This makes that visible stuff invisible to ReflectionProbes, whose preview in the editor shouldn't involve them.
2020-11-26 20:11:00 +01:00
..
doc_classes
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
icons
Optimize SVG using svgcleaner --multipass
2020-10-25 10:02:37 +01:00
config.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
grid_map_editor_plugin.cpp
Put misc. 3D tool visible instances on their own layer
2020-11-26 20:11:00 +01:00
grid_map_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
grid_map.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
grid_map.h
Update GridMap to use Vector3i instead of three ints
2020-07-02 16:50:55 -04:00
register_types.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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