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tiennm99
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godot
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10eaf0c52bcec565df46a90ceeebe59d52c8cbff
godot
/
scene
T
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Rémi Verschelde
and
GitHub
e2b39bfdc4
Merge pull request
#68346
from Calinou/particles-rename-trail-length-property
...
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
2022-11-07 15:05:55 +01:00
..
2d
Rename GPUParticles2D/3D's
trail_length_secs
to
trail_lifetime
2022-11-07 13:37:40 +01:00
3d
Merge pull request
#68346
from Calinou/particles-rename-trail-length-property
2022-11-07 15:05:55 +01:00
animation
Merge pull request
#67588
from KoBeWi/if(!GDVIRTUAL_CALL)don't
2022-10-31 11:55:56 +01:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Add buttons in Remote Scene Tree
2022-10-20 18:02:41 +02:00
gui
Merge pull request
#68337
from alfredbaudisch/multi-caret-selection-fix
2022-11-07 10:20:45 +01:00
main
Fixup Clang -Wtype-limits warnings introduced by
#52350
2022-11-02 22:36:01 +01:00
resources
Code simplifications
2022-11-07 01:21:25 +01:00
theme
Hide Antialiasing import option on DynamicFonts with MSDF enabled
2022-11-03 18:40:44 +01:00
property_utils.cpp
Fix exporting big templates
2022-10-19 08:29:29 +02:00
property_utils.h
…
register_scene_types.cpp
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00