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10f385fb792dc74ffb8be221fec88ba9ef7aaa25
godot/core/variant
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Ninni Pipping 10f385fb79 Fix Array.slice() rounding for abs(step) != 1
2023-03-14 15:46:45 +01:00
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array.cpp
Fix Array.slice() rounding for abs(step) != 1
2023-03-14 15:46:45 +01:00
array.h
Merge pull request #71786 from raulsntos/dotnet/array
2023-02-04 00:24:06 +01:00
binder_common.h
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callable_bind.cpp
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callable_bind.h
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callable.cpp
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callable.h
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container_type_validate.h
GDScript: Fix usage of ints with typed array of floats
2023-02-13 22:06:38 +02:00
dictionary.cpp
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dictionary.h
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method_ptrcall.h
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native_ptr.h
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SCsub
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type_info.h
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typed_array.h
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variant_call.cpp
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variant_construct.cpp
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variant_construct.h
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variant_destruct.cpp
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variant_destruct.h
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variant_internal.h
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variant_op.cpp
Fix Variant::in() error on invalid evaluate
2023-02-13 12:37:41 +01:00
variant_op.h
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variant_parser.cpp
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variant_parser.h
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variant_setget.cpp
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variant_setget.h
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variant_utility.cpp
Make max() and min() global functions only accept numbers
2023-02-24 14:06:11 -03:00
variant.cpp
Fix Variant hashing for floats
2023-03-08 12:52:50 +01:00
variant.h
Make sure Variant is not implicitely cast when using operator[]
2023-02-13 10:50:22 +01:00
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