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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-08-29 09:41:42 +00:00
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114da550ececbe72c4bf8dcd9c6f2d7d447eccf6
godot/scene
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PouleyKetchoupp 114da550ec Fix logic for showing tilemap debug collision
In editor: only when show_collision property is enabled
In game: only when 'Visible collision shapes' is enabled
2021-05-25 11:49:47 -07:00
..
2d
Fix logic for showing tilemap debug collision
2021-05-25 11:49:47 -07:00
3d
Create CollisionObject debug shapes using VS
2021-05-09 18:30:27 +02:00
animation
fix unintentional object rotation by animation tree
2021-05-09 17:48:45 +02:00
audio
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
debugger
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
gui
Display the old color in ColorPicker for easier comparison
2021-05-10 17:36:03 +02:00
main
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
resources
TileSet: Improve error message for invalid IDs
2021-05-09 16:56:52 +02:00
register_scene_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
scene_string_names.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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