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mirror of https://github.com/tiennm99/godot.git synced 2026-08-29 18:22:31 +00:00
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116e2ce799c2eb2b2dc7fae1fdfbf8ab50c3e412
godot/modules/enet
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History
Hugo Locurcio c2945365d8 Document that ENet compression mode must match between client and server
2021-08-23 17:35:42 +02:00
..
doc_classes
Document that ENet compression mode must match between client and server
2021-08-23 17:35:42 +02:00
config.py
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
networked_multiplayer_enet.cpp
Enable range coder compression by default in NetworkedMultiplayerENet
2021-08-11 21:05:37 +02:00
networked_multiplayer_enet.h
[Net] Add "dtls_hostname" property to ENet.
2021-08-09 15:50:52 +02:00
register_types.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
register_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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