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mirror of https://github.com/tiennm99/godot.git synced 2026-08-29 04:28:45 +00:00
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193233e893abf90b271f96eb5011e00a7137a56a
godot/scene
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Nathan FrankeandRémi Verschelde 5e434841ec Add Root Null Check
(cherry picked from commit 3c921ba801)
2021-03-21 01:20:59 +01:00
..
2d
Fix crash on calling play() in a uninitialized AnimatedSprite2D
2021-03-17 15:33:38 +01:00
3d
Fix spamming errors when SoftBody pinned nodes have no attachment
2021-03-18 16:22:53 -07:00
animation
Fix for regression in SkeletonIK code
2021-03-19 10:53:58 +01:00
audio
Don't fade out after pausing unless stream is running
2021-02-19 15:55:41 +01:00
debugger
Modernize Mutex
2021-02-18 11:58:08 +01:00
gui
Prevent resizing minimap bigger than GraphEdit (Fix #47189)
2021-03-20 23:08:46 +01:00
main
Add Root Null Check
2021-03-21 01:20:59 +01:00
resources
Fix errors and crash with empty ConvexPolygonShape2D
2021-03-05 22:45:29 +01:00
register_scene_types.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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