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1cc7e7ec33a652647d63cb32fa164eceef87c653
godot/core/input
T
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Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build
This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
2022-03-28 20:26:35 +02:00
..
default_controller_mappings.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-02-20 12:20:17 +01:00
godotcontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-02-20 12:20:17 +01:00
input_builders.py
…
input_enums.h
Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput).
2022-01-10 14:39:05 +02:00
input_event.cpp
String: Remove TTR and DTR defines in non-tools build
2022-03-28 20:26:35 +02:00
input_event.h
Fix action exact match
2022-01-24 05:55:37 -06:00
input_map.cpp
Remove TTRC() with empty string
2022-03-02 17:02:10 +08:00
input_map.h
Fix action exact match
2022-01-24 05:55:37 -06:00
input.cpp
Rename warp mouse functions to warp_mouse
2022-03-27 14:12:01 +02:00
input.h
Rename warp mouse functions to warp_mouse
2022-03-27 14:12:01 +02:00
SCsub
SCons: List .gen.cpp sources explicitly to avoid globbing errors
2021-10-15 22:14:11 +02:00
shortcut.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
shortcut.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
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