Logo
Explore Help
Register Sign In
tiennm99/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/tiennm99/godot.git synced 2026-06-30 09:06:02 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
1fa8595bffe4e1e86ec9c2c941ee6e271bbb4cf4
godot/modules/webxr
T
History
David Snopek 0eb6dfa04a Remove reference to CanvasLayer in WebXR example, because it can cause rendering issues in AR.
(cherry picked from commit f6e8da3661)
2021-02-02 13:02:46 +01:00
..
doc_classes
Remove reference to CanvasLayer in WebXR example, because it can cause rendering issues in AR.
2021-02-02 13:02:46 +01:00
native
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
config.py
Add support for WebXR
2021-01-04 17:01:42 -06:00
godot_webxr.h
Support mono devices in WebXR
2021-01-25 08:36:29 -06:00
register_types.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
Add support for WebXR
2021-01-04 17:01:42 -06:00
webxr_interface_js.cpp
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
webxr_interface_js.h
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
webxr_interface.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
webxr_interface.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
Powered by Gitea Version: 1.26.2 Page: 1241ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API