mirror of
https://github.com/tiennm99/godot.git
synced 2026-08-30 12:22:21 +00:00
The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time.
Running the editor at normal priority allows other applications on the system to be responsive during long imports.
(cherry picked from commit ee02a7f785)