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mirror of https://github.com/tiennm99/godot.git synced 2026-07-26 08:19:15 +00:00
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279f4fbb5f83c2df6e8499799a2aa0c14f85aa2d
godot/platform
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Fredia Huya-KouadioandRémi Verschelde 16181a38eb Fix zipalign command name on Windows machines.
(cherry picked from commit c4f2d87747)
2020-11-19 17:15:28 +01:00
..
android
Fix zipalign command name on Windows machines.
2020-11-19 17:15:28 +01:00
iphone
[3.2] Disable iOS SDK version check on osxcross.
2020-10-21 07:56:05 +03:00
javascript
Add missing javascript semi-colons.
2020-11-17 22:25:32 +01:00
osx
OSX: Fix linking with osxcross for arm64
2020-11-19 17:15:27 +01:00
server
Remove debug_symbols=full in favor of debug_symbols=yes
2020-11-11 15:12:01 +01:00
uwp
Fixed an issue in UWP export caused by duplicate entry for extensions in content types file.
2020-10-19 16:09:59 +02:00
windows
Ignore query to maximize/minimize window on Windows and X11
2020-11-18 00:33:39 +01:00
x11
Ignore query to maximize/minimize window on Windows and X11
2020-11-18 00:33:39 +01:00
register_platform_apis.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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