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tiennm99/godot
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29894e9c1a8ea420e48d5ce2f9c8a7b5be34bdec
godot/servers/rendering/renderer_rd/effects
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History
Bastiaan Olij 81c6f73109 Changed storage structs to private
2022-08-01 11:59:14 +10:00
..
bokeh_dof.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
bokeh_dof.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
copy_effects.cpp
Move screen space effects into a separate class
2022-07-19 13:27:39 +10:00
copy_effects.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
resolve.cpp
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
resolve.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
ss_effects.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
ss_effects.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
tone_mapper.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
tone_mapper.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
vrs.cpp
Changed storage structs to private
2022-08-01 11:59:14 +10:00
vrs.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
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