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2bc7f9e545ba9f8cb3e77d2607a2cfe33a716bbd
godot/scene
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Yuri Roubinsky b11d15d5c3 Makes Texture and TextureUniform in visual shaders to use UV by default
2019-10-03 16:59:49 +03:00
..
2d
Revert "Fixes CPUParticles2D not making use of AtlasTextures"
2019-10-02 09:44:06 +02:00
3d
Add missing semicolons to BIND_ENUM_CONSTANT macro uses
2019-10-02 09:57:12 +02:00
animation
Add missing semicolons to BIND_ENUM_CONSTANT macro uses
2019-10-02 09:57:12 +02:00
audio
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
gui
Handle scrolling correctly in Tree controls inside ScrollContainers
2019-10-02 12:34:04 +02:00
main
Merge pull request #30919 from nekomatata/timer-update-transform-fix
2019-10-01 06:54:09 +02:00
resources
Makes Texture and TextureUniform in visual shaders to use UV by default
2019-10-03 16:59:49 +03:00
register_scene_types.cpp
Remove unused stb_truetype-based DynamicFont implementation
2019-10-03 01:19:02 +02:00
register_scene_types.h
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
scene_string_names.cpp
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scene_string_names.h
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