mirror of
https://github.com/tiennm99/godot.git
synced 2026-06-28 09:08:55 +00:00
6c49fe9c62
The godot_dlinstance_get_userdata() function can be used to get the DLScript userdata pointer of any object that has a DLScript attached to it. This is particularly useful and even required for language bindings to work properly. This also fixes non-tool builds.