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2f0d3d5424c393c756f4cd5cac26287c95aaf4fe
godot/servers/rendering/renderer_rd/forward_clustered
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Rémi Verschelde 3312d0a87b Merge pull request #67907 from clayjohn/RD-model-matrix
Correctly rename to read_model_matrix when using shader builtins that rely on model matrix
2022-10-31 11:07:24 +01:00
..
render_forward_clustered.cpp
Fix EXE_BAD_ACCESS caused by optional argument
2022-10-26 19:33:35 +01:00
render_forward_clustered.h
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
scene_shader_forward_clustered.cpp
Correctly rename to read_model_matrix when using shader builtins that rely on model matrix
2022-10-26 09:45:35 -07:00
scene_shader_forward_clustered.h
Extract shared scene data into a separate class
2022-09-15 12:09:57 +10:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00
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