Files
godot/scene
Eoin O'NeillandRémi Verschelde 2fb221e79a Collision Shape 2D 'Disabled' Visualization Correction
Having white or strongly desaturated debug collision shape color
setting would make it harder to visualize enabled / disabled state.
This change makes it easier to visualize enabled / disabled state
by reducing the alpha color by half when disabled.

(cherry picked from commit 0c4594f6c9)
2021-02-19 15:51:43 +01:00
..
2021-02-18 12:23:25 +01:00
2021-02-18 11:58:08 +01:00