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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-08-29 13:41:33 +00:00
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3b6e7d61a5cd54151b220a030cd5dadae70fa4e4
godot/scene
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Yuri Sizov e7bd53b690 Make theme item overrides more obvious in the Inspector
2021-08-04 17:02:00 +03:00
..
2d
Fixed Camera2D's reset_smoothing() does not work as described
2021-08-03 09:15:33 +02:00
3d
Fix forward calculation in PathFollow3D for the position at the end of the curve
2021-08-03 10:18:04 +02:00
animation
Delete the node in AnimationTreePlayer.remove_node
2021-08-03 00:12:04 +08:00
audio
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
debugger
Remove duplicate ERR_PRINTS macro
2021-06-16 11:56:25 +01:00
gui
Make theme item overrides more obvious in the Inspector
2021-08-04 17:02:00 +03:00
main
Name nodes added from drag & drop by name_casing
2021-08-03 10:18:04 +02:00
resources
VariantParser: Fix uninitialized ResourceParser funcs
2021-08-03 09:33:25 +02:00
register_scene_types.cpp
Merge pull request #51040 from nekomatata/layer-grid-32-3.x
2021-08-02 21:14:43 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
scene_string_names.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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