mirror of
https://github.com/tiennm99/godot.git
synced 2026-07-03 15:20:58 +00:00
3c0b26e29c
The issue was caused because we were using variables local to the `for` loop block. Address [feedback](https://github.com/godotengine/godot/pull/39047#issuecomment-634545849) by @pouleyKetchoupp regarding the use of arrays on stack with dynamic size.