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mirror of https://github.com/tiennm99/godot.git synced 2026-07-27 14:20:07 +00:00
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41f7bb2025d3cdaf89ae4e22a906484a620d4ab2
godot/servers/rendering/renderer_rd/forward_clustered
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Rémi Verschelde 0ec2be1213 Merge pull request #76003 from clayjohn/double-particle-offset
Don't store instance transform origin in RD 3D renderer unless requested
2023-04-13 09:56:41 +02:00
..
render_forward_clustered.cpp
Don't store instance transform in RD 3D renderer unless requested
2023-04-12 14:41:17 -07:00
render_forward_clustered.h
Add render buffer support to screen space effects
2023-02-10 10:27:59 +11:00
scene_shader_forward_clustered.cpp
Add EXPOSURE built in to spatial shaders
2023-04-12 10:35:13 -07:00
scene_shader_forward_clustered.h
Take alpha antialising options into account when setting up materials
2023-01-11 21:29:36 -08:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00
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