Files
godot/modules/bullet
BimDavandRémi Verschelde 9de9994444 Reload kinematic shapes when changing PhysicsBody mode to Kinematic
Prevents a crash when calling test_body_motion. Call reload_kinematic_shapes
from init_kinematic_utilities as they are always called together.

(cherry picked from commits 112985c5bc
and 3540e716f9)
2021-09-27 18:10:30 +02:00
..
2021-08-09 18:55:49 -07:00