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462b8dfe96f02cd8ccd528cb6e54890b273baf2f
godot/platform
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bruvzgandRémi Verschelde 131f913747 Improve OS::get_locale() on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
(cherry picked from commit f797e1c078)
2021-09-21 20:33:11 +02:00
..
android
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-21 17:14:59 +02:00
iphone
fix(ios): Clipboard get/set missing implement
2021-09-10 21:46:54 +07:00
javascript
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-21 17:14:59 +02:00
osx
Improve OS::get_locale() on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
2021-09-21 20:33:11 +02:00
server
Add partial support for Android scoped storage.
2021-08-13 11:04:17 -07:00
uwp
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
windows
Improve OS::get_locale() on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
2021-09-21 20:33:11 +02:00
x11
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-21 17:14:59 +02:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
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