This website requires JavaScript.
Explore
Help
Register
Sign In
tiennm99
/
godot
Watch
1
Star
0
Fork
0
mirror of
https://github.com/tiennm99/godot.git
synced
2026-07-29 20:20:56 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
46bbbd9770a4df4a972f92ee8e8c828794ed87cd
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
T
History
Bastiaan Olij
b4821fe2e0
Introduce eye_offset for correcting stereoscopic reflections
...
Use view instead of vertex for reflections.
2022-06-17 19:39:34 +10:00
..
render_forward_clustered.cpp
Introduce eye_offset for correcting stereoscopic reflections
2022-06-17 19:39:34 +10:00
render_forward_clustered.h
Introduce eye_offset for correcting stereoscopic reflections
2022-06-17 19:39:34 +10:00
scene_shader_forward_clustered.cpp
Fix
TIME
compilation for custom functions in spatial shader
2022-06-09 20:12:25 +03:00
scene_shader_forward_clustered.h
Initial TAA implementation
2022-06-07 13:14:44 +02:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00