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483f8ffbe44c55cebd14d6da9b2f189ac23bdd2e
godot/modules/fbx/data
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Rémi VerscheldeandGitHub 671bd64e4a Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
Fix sub-optimal uses of is_equal_approx
2021-06-20 11:44:56 +02:00
..
fbx_anim_container.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
fbx_bone.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
fbx_bone.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
fbx_material.cpp
Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
2021-06-20 11:44:56 +02:00
fbx_material.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
fbx_mesh_data.cpp
Rename instance()->instantiate() when it's a verb
2021-06-19 20:49:18 -06:00
fbx_mesh_data.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
fbx_node.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
fbx_skeleton.cpp
FBX: Fix first bone getting unnecessary '_1' suffix
2021-03-29 17:25:12 +02:00
fbx_skeleton.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
import_state.h
Preliminary Blender FBX support [4.0]
2021-01-05 21:58:58 +00:00
model_abstraction.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
pivot_transform.cpp
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
pivot_transform.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
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