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mirror of https://github.com/tiennm99/godot.git synced 2026-08-29 13:41:33 +00:00
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4b399b2285fb6e1b61ba8298dfda91ff2fd7e253
godot/drivers/gles2/shaders
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History
Firepal ff55157d3f Don't use prepass threshold with alpha scissor
2022-02-11 12:01:15 +01:00
..
canvas_shadow.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
canvas.glsl
Convert output of GLES2 to linear color space if keep_3d_linear is enabled
2021-08-23 15:59:56 +10:00
copy.glsl
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00
cube_to_dp.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
cubemap_filter.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
effect_blur.glsl
Add high quality glow mode
2021-08-11 17:00:41 +02:00
lens_distorted.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
scene.glsl
Don't use prepass threshold with alpha scissor
2022-02-11 12:01:15 +01:00
SCsub
Remove unused built-in GLES2 shaders
2021-10-15 17:41:31 +02:00
stdlib.glsl
Trunc shader function fixed
2021-12-18 17:50:58 -03:00
tonemap.glsl
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00
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