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4e4de3430efd331bdb4a4108d14c16b3df10d6cf
godot/modules/webxr
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David Snopek f2fe60b989 Switch WebXRInterface from using external textures to using the render targets from Godot
2021-12-11 14:37:53 -06:00
..
doc_classes
Bump version to 3.5-beta
2021-11-05 16:10:17 +01:00
native
Switch WebXRInterface from using external textures to using the render targets from Godot
2021-12-11 14:37:53 -06:00
config.py
…
godot_webxr.h
Switch WebXRInterface from using external textures to using the render targets from Godot
2021-12-11 14:37:53 -06:00
register_types.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
…
webxr_interface_js.cpp
Switch WebXRInterface from using external textures to using the render targets from Godot
2021-12-11 14:37:53 -06:00
webxr_interface_js.h
Switch WebXRInterface from using external textures to using the render targets from Godot
2021-12-11 14:37:53 -06:00
webxr_interface.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
webxr_interface.h
Change ARVRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:04 +11:00
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