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4e9d3130f509472cde6eeaacaa0062d841cbebef
godot/platform/iphone
T
History
Rémi VerscheldeandGitHub 9b3972ad48 Merge pull request #62843 from RandomShaper/fix_iphone_input
Flush accumulated input events on iOS
2022-07-11 18:28:36 +02:00
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api
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export
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
app_delegate.h
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app_delegate.mm
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detect.py
Add arch flag to assembler to fix build on ARM64 macOS / iOS.
2022-07-01 12:44:23 +03:00
device_metrics.h
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device_metrics.m
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display_layer.h
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display_layer.mm
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display_server_iphone.h
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display_server_iphone.mm
Flush accumulated input events on iOS
2022-07-08 21:37:07 +02:00
godot_app_delegate.h
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godot_app_delegate.m
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godot_iphone.mm
Fix exit code of --help and --version, and test them in CI
2022-07-02 01:17:35 +02:00
godot_view_gesture_recognizer.h
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godot_view_gesture_recognizer.mm
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godot_view_renderer.h
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godot_view_renderer.mm
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godot_view.h
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godot_view.mm
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ios.h
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ios.mm
Fix vibration duration on iOS
2022-05-16 10:34:49 +02:00
joypad_iphone.h
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joypad_iphone.mm
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keyboard_input_view.h
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keyboard_input_view.mm
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logo.png
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main.m
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os_iphone.h
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os_iphone.mm
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platform_config.h
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SCsub
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tts_ios.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
tts_ios.mm
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view_controller.h
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view_controller.mm
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vulkan_context_iphone.h
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vulkan_context_iphone.mm
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