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mirror of https://github.com/tiennm99/godot.git synced 2026-07-25 18:19:14 +00:00
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5325de4e6bf6939173a1ce044bb2035bc13d21d3
godot/modules/gridmap
T
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reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
doc_classes
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
icons
Optimize SVG using svgcleaner --multipass
2020-10-25 10:02:37 +01:00
config.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
grid_map_editor_plugin.cpp
Update GridMap to use Vector3i instead of three ints
2020-07-02 16:50:55 -04:00
grid_map_editor_plugin.h
Fix uninitialized GridMapEditor::node and InputMapEditor::setting variables.
2020-10-26 22:57:11 +02:00
grid_map.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
grid_map.h
Update GridMap to use Vector3i instead of three ints
2020-07-02 16:50:55 -04:00
register_types.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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