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5698a9ec746c7340e709fee31f558ccb3f47cebe
godot/modules/opensimplex
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Rajat Goswami 19e71f94d8 Adding missing include guards to header files identified by LGTM.
This addresses the issue godotengine/godot#37143

(cherry picked from commit 2ecf928ae3)
2020-03-25 11:38:54 +01:00
..
doc_classes
Increase the maximum number of octaves in OpenSimplexNoise to 9
2020-02-06 13:02:08 +01:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
Remove redundant size property from NoiseTexture
2018-10-03 10:27:24 +02:00
noise_texture.cpp
Make NoiseTexture threading more robust
2020-01-07 11:35:34 +01:00
noise_texture.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
open_simplex_noise.cpp
Increase the maximum number of octaves in OpenSimplexNoise to 9
2020-02-06 13:02:08 +01:00
open_simplex_noise.h
Increase the maximum number of octaves in OpenSimplexNoise to 9
2020-02-06 13:02:08 +01:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-25 11:38:54 +01:00
SCsub
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00
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