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58696fd77458bfbbe42d36ce8ff9455de298dc64
godot/modules/lightmapper_rd
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Anilforextra c9f5d88f3a Use fill() to fill an entire image instead of setting pixels individually.
2022-01-08 17:43:15 +05:45
..
config.py
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lightmapper_rd.cpp
Use fill() to fill an entire image instead of setting pixels individually.
2022-01-08 17:43:15 +05:45
lightmapper_rd.h
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lm_blendseams.glsl
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lm_common_inc.glsl
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lm_compute.glsl
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lm_raster.glsl
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register_types.cpp
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register_types.h
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SCsub
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