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mirror of https://github.com/tiennm99/godot.git synced 2026-08-01 12:21:57 +00:00
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59f6233075c0f030d030afba46be83784411d284
godot/modules/raycast
T
History
Rémi Verschelde 49fcf4ffad Style: Cleanup header guards for consistency
Fix file names for {Static,Lightmap}RaycasterEmbree.
2022-09-26 13:51:17 +02:00
..
config.py
[Windows] Improve build environment detection, add support for Windows on ARM.
2022-08-27 16:10:53 +03:00
godot_update_embree.py
Upgrade Embree and enable ray packets
2021-09-13 16:17:28 +02:00
lightmap_raycaster_embree.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
lightmap_raycaster_embree.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
raycast_occlusion_cull.cpp
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
raycast_occlusion_cull.h
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
register_types.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
register_types.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
SCsub
SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines
2022-09-23 15:21:26 +02:00
static_raycaster_embree.cpp
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
static_raycaster_embree.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
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