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5e978d1df51a371012f93756ecb59d403d93f8db
godot/modules/webxr
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David SnopekandRémi Verschelde 0eb6dfa04a Remove reference to CanvasLayer in WebXR example, because it can cause rendering issues in AR.
(cherry picked from commit f6e8da3661)
2021-02-02 13:02:46 +01:00
..
doc_classes
Remove reference to CanvasLayer in WebXR example, because it can cause rendering issues in AR.
2021-02-02 13:02:46 +01:00
native
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
config.py
Add support for WebXR
2021-01-04 17:01:42 -06:00
godot_webxr.h
Support mono devices in WebXR
2021-01-25 08:36:29 -06:00
register_types.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
Add support for WebXR
2021-01-04 17:01:42 -06:00
webxr_interface_js.cpp
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
webxr_interface_js.h
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
2021-01-27 20:22:40 -06:00
webxr_interface.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
webxr_interface.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
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