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632dbab226356eb4395ee2c0aa202c5fcd912e7d
godot/platform
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Rémi VerscheldeandGitHub 39be6695d1 Merge pull request #66295 from bruvzg/win_fix_wm_char_keysym
[Windows] Fix WM_CHAR processing code using Unicode char instead of Virtual key.
2022-09-24 22:59:44 +02:00
..
android
SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines
2022-09-23 15:21:26 +02:00
ios
SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines
2022-09-23 15:21:26 +02:00
linuxbsd
SCons: Refactor handling of production flag and per-platform LTO defaults
2022-09-19 18:11:29 +02:00
macos
SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize
2022-09-23 13:56:16 +02:00
uwp
Add get_distribution_name() and get_version() to OS
2022-09-16 11:17:36 +02:00
web
Merge pull request #65745 from akien-mga/scons-production-lto-earlier
2022-09-20 09:45:33 +02:00
windows
Merge pull request #66295 from bruvzg/win_fix_wm_char_keysym
2022-09-24 22:59:44 +02:00
register_platform_apis.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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