Logo
Explore Help
Register Sign In
tiennm99/godot
Watch 1
Star 0
Fork 0
mirror of https://github.com/tiennm99/godot.git synced 2026-07-19 12:18:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
6aebc7b66efe9cfd562f702b86f0fac070ee2ec2
godot/platform/ios/export
T
History
clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
..
export_plugin.cpp
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
export_plugin.h
Rename String plus_file to path_join
2022-08-29 19:38:13 -05:00
export.cpp
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
export.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_plugin_config.cpp
Rename String plus_file to path_join
2022-08-29 19:38:13 -05:00
godot_plugin_config.h
[iOS] Extend iOS plugins to support Swift runtime
2022-08-09 20:20:54 +03:00
Powered by Gitea Version: 1.27.0 Page: 1037ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API