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6d992abb541d4e772ef1fbc16d0b82ca3a6b343d
godot/servers/rendering/renderer_rd/effects
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Rémi VerscheldeandGitHub 4f7bfacfcd Merge pull request #62478 from BastiaanOlij/split_effects_20220628
2022-07-22 23:44:52 +02:00
..
bokeh_dof.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
bokeh_dof.h
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
copy_effects.cpp
Move screen space effects into a separate class
2022-07-19 13:27:39 +10:00
copy_effects.h
Move screen space effects into a separate class
2022-07-19 13:27:39 +10:00
resolve.cpp
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
resolve.h
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
SCsub
…
ss_effects.cpp
Move screen space effects into a separate class
2022-07-19 13:27:39 +10:00
ss_effects.h
Move screen space effects into a separate class
2022-07-19 13:27:39 +10:00
tone_mapper.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
tone_mapper.h
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
vrs.cpp
Fix various typos not caught by codespell
2022-07-21 07:38:23 -04:00
vrs.h
Adding Variable Rate Shading support to Godot
2022-07-17 15:42:24 +10:00
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