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mirror of https://github.com/tiennm99/godot.git synced 2026-08-24 12:26:49 +00:00
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70cce6152d32b8a4e5fdfee52e2bb873c92551e5
godot/scene/audio
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Rémi Verschelde fc8ccd5b8c SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
..
event_player.cpp
-Fixed bug with event player crashing, closes #3687
2016-02-20 21:00:08 -03:00
event_player.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
sample_player.cpp
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
sample_player.h
-Added configuration warning system for nodes
2016-05-17 18:28:44 -03:00
SCsub
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:10:46 +02:00
sound_room_params.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
sound_room_params.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
stream_player.cpp
only call finished signal when it really finishes, closes #5222
2016-06-29 18:46:43 -03:00
stream_player.h
only call finished signal when it really finishes, closes #5222
2016-06-29 18:46:43 -03:00
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